enter commands wont work -.-
#21

Here you go man

pawn Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Populus RolePlay Server");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Populus RolePlay Server");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
//////////////////////////////------------KUC'E----------------////////////////////////////////////////////////////////////////////
    //-------------------------------------000000000----------------------------------//-------------------------------------------
    CreateObject(15058,2205.09204102,-1101.95410156,17.86512375,0.00000000,0.00000000,66.00000000); //object(midvegsavehouse) (5)
    CreateObject(2290,2214.86547852,-1100.44299316,13.92762375,0.00000000,0.00000000,246.00000000); //object(swk_couch_1) (2)
    CreateObject(2260,2209.06738281,-1109.53442383,15.93447685,0.00000000,0.00000000,156.00000000); //object(frame_slim_1) (1)
    CreateObject(2291,2214.49780273,-1097.33605957,13.92762375,0.00000000,0.00000000,292.00000000); //object(swk_single_1) (1)
    CreateObject(2291,2212.21557617,-1103.07263184,13.92762375,0.00000000,0.00000000,158.00000000); //object(swk_single_1) (2)
    CreateObject(2126,2213.01757812,-1101.05932617,13.92762375,0.00000000,0.00000000,66.00000000); //object(coffee_swank_5) (1)
    CreateObject(2311,2206.19824219,-1098.73730469,13.93447685,0.00000000,0.00000000,65.99487305); //object(cj_tv_table2) (1)
    CreateObject(1752,2206.42724609,-1097.99365234,14.43996811,0.00000000,0.00000000,66.00000000); //object(swank_tv_3) (1)
    CreateObject(2078,2207.39379883,-1095.53076172,13.93447685,0.00000000,0.00000000,66.00000000); //object(swank_cabinet_1) (1)
    CreateObject(2229,2212.89404297,-1104.20922852,13.92762375,0.00000000,0.00000000,196.00000000); //object(swank_speaker) (1)
    CreateObject(2229,2215.60229492,-1100.06188965,13.92762375,0.00000000,0.00000000,246.00000000); //object(swank_speaker) (2)
    CreateObject(2232,2207.21679688,-1096.51208496,14.53235245,0.00000000,0.00000000,66.00000000); //object(med_speaker_4) (1)
    CreateObject(2232,2205.91333008,-1099.62512207,14.52549934,0.00000000,0.00000000,66.00000000); //object(med_speaker_4) (2)
    CreateObject(2104,2205.12573242,-1099.82336426,13.93937778,0.00000000,0.00000000,64.00000000); //object(swank_hi_fi) (1)
    CreateObject(2267,2207.45068359,-1102.55859375,16.00780296,0.00000000,0.00000000,156.00000000); //object(frame_wood_3) (2)
    CreateObject(2262,2204.49584961,-1101.98913574,15.67762375,0.00000000,0.00000000,336.00000000); //object(frame_slim_3) (1)
    CreateObject(15036,2193.96093750,-1103.53479004,15.07463074,0.00000000,0.00000000,246.00000000); //object(kit_cab_washin_sv) (2)
    CreateObject(2452,2191.59350586,-1106.12512207,13.92762375,0.00000000,0.00000000,66.00000000); //object(cj_ff_fridge2) (1)
    CreateObject(2029,2196.40332031,-1106.93225098,13.92762375,0.00000000,0.00000000,336.00000000); //object(swank_dinning_1) (1)
    CreateObject(2028,2206.95849609,-1097.52966309,14.12373352,0.00000000,0.00000000,46.00000000); //object(swank_console) (1)
    CreateObject(2124,2198.35668945,-1107.75769043,14.75909138,0.00000000,0.00000000,336.00000000); //object(swank_din_chair_1) (1)
    CreateObject(2124,2196.31665039,-1108.24377441,14.75909138,0.00000000,0.00000000,246.00000000); //object(swank_din_chair_1) (2)
    CreateObject(2124,2195.39184570,-1106.54785156,14.75909138,0.00000000,0.00000000,156.00000000); //object(swank_din_chair_1) (3)
    CreateObject(2124,2197.28881836,-1106.08398438,14.75909138,0.00000000,0.00000000,66.00000000); //object(swank_din_chair_1) (4)
    CreateObject(2601,2192.29003906,-1105.44665527,15.10552692,0.00000000,0.00000000,0.00000000); //object(cj_juice_can) (1)
    CreateObject(2601,2192.09570312,-1105.59326172,15.11225128,0.00000000,0.00000000,0.00000000); //object(cj_juice_can) (2)
    CreateObject(2601,2191.88061523,-1106.08312988,15.09754753,0.00000000,0.00000000,0.00000000); //object(cj_juice_can) (3)
    CreateObject(2851,2192.65820312,-1104.00427246,14.96818924,0.00000000,0.00000000,0.00000000); //object(gb_kitchdirt05) (1)
    CreateObject(2350,2202.28515625,-1098.23010254,14.29977512,0.00000000,0.00000000,66.00000000); //object(cj_barstool_2) (1)
    CreateObject(2350,2203.02197266,-1096.56872559,14.29977512,0.00000000,0.00000000,64.00000000); //object(cj_barstool_2) (2)
    CreateObject(1732,2197.55859375,-1097.90283203,14.77459431,0.00000000,0.00000000,156.00000000); //object(cj_juke_box) (1)
    CreateObject(3004,2202.00292969,-1093.61828613,14.88957214,0.00000000,266.00000000,49.99996948); //object(k_poolq2) (1)
    CreateObject(3004,2201.94189453,-1093.66845703,14.81957245,0.00000000,0.00000000,64.00000000); //object(k_poolq2) (2)
    CreateObject(3003,2201.63574219,-1092.90295410,14.85797024,0.00000000,0.00000000,0.00000000); //object(k_poolballcue) (2)
    CreateObject(1799,2200.42773438,-1093.18273926,18.43543625,0.00000000,0.00000000,336.00000000); //object(med_bed_4) (1)
    CreateObject(2817,2201.61743164,-1092.88818359,18.43543625,0.00000000,0.00000000,156.00000000); //object(gb_bedrug01) (1)
    CreateObject(2330,2205.44506836,-1093.63647461,18.42776108,0.00000000,0.00000000,248.00000000); //object(cj_bedroom1_w) (1)
    CreateObject(2330,2204.71997070,-1095.41418457,18.42776108,0.00000000,0.00000000,248.00000000); //object(cj_bedroom1_w) (2)
    CreateObject(2330,2203.98583984,-1097.22399902,18.42776108,0.00000000,0.00000000,248.00000000); //object(cj_bedroom1_w) (3)
    CreateObject(2383,2206.11132812,-1093.94445801,19.96557426,0.00000000,0.00000000,156.00000000); //object(cj_6_sweater) (1)
    CreateObject(2389,2205.75024414,-1094.83776855,19.98219490,0.00000000,0.00000000,248.00000000); //object(cj_4_sweaters) (1)
    CreateObject(2391,2205.38183594,-1095.73254395,19.97683144,0.00000000,0.00000000,246.00000000); //object(cj_jean_cream) (1)
    CreateObject(2396,2205.03442383,-1096.59277344,20.01188087,0.00000000,0.00000000,248.00000000); //object(cj_4_s_sweater) (1)
    CreateObject(2689,2204.65209961,-1097.53186035,19.94983292,0.00000000,0.00000000,248.00000000); //object(cj_hoodie_2) (1)
    CreateObject(2397,2204.29248047,-1098.42175293,20.02130127,0.00000000,0.00000000,246.00000000); //object(cj_trackies_dark) (1)
    CreateObject(2323,2196.80151367,-1096.20397949,18.43543625,0.00000000,0.00000000,160.00000000); //object(cj_bedroom1) (1)
    CreateObject(1999,2198.26611328,-1098.05114746,18.43543625,0.00000000,0.00000000,156.00000000); //object(officedesk2) (1)
    CreateObject(1663,2197.61645508,-1096.62915039,18.89565086,0.00000000,0.00000000,14.00000000); //object(swivelchair_b) (1)
    CreateObject(2256,2196.62963867,-1093.49145508,20.68304253,0.00000000,0.00000000,66.00000000); //object(frame_clip_3) (1)
    CreateObject(2526,2193.20727539,-1094.76977539,18.43543625,0.00000000,0.00000000,156.00000000); //object(cj_bath4) (1)
    CreateObject(2525,2193.70117188,-1098.03039551,18.43543625,0.00000000,0.00000000,246.00000000); //object(cj_toilet4) (1)
    CreateObject(2524,2189.92822266,-1099.15942383,18.43543625,0.00000000,0.00000000,68.00000000); //object(cj_b_sink4) (1)
    CreateObject(2835,2191.47485352,-1095.86059570,18.43543625,0.00000000,0.00000000,336.00000000); //object(gb_livingrug04) (1)
    CreateObject(2373,2191.09936523,-1102.33923340,18.51111984,0.00000000,0.00000000,156.00000000); //object(clothes_rail3) (1)
    CreateObject(2846,2190.45458984,-1096.72094727,18.58967590,0.00000000,0.00000000,316.00000000); //object(gb_bedclothes05) (1)
    CreateObject(2705,2191.12475586,-1101.82312012,20.01455498,0.00000000,0.00000000,254.00000000); //object(cj_hoodie_04) (1)
    CreateObject(2303,2194.57885742,-1095.58190918,18.43543625,0.00000000,0.00000000,334.00000000); //object(cj_k3_wash_mac) (1)
    CreateObject(2741,2189.74487305,-1098.31457520,19.72540855,0.00000000,0.00000000,66.00000000); //object(cj_soap_disp) (1)
    CreateObject(2295,2198.58496094,-1090.56237793,18.43543625,0.00000000,0.00000000,22.00000000); //object(cj_beanbag) (1)
    CreateObject(1545,2205.87792969,-1097.40539551,15.62090302,0.00000000,0.00000000,246.00000000); //object(cj_b_optic1) (1)
    CreateObject(1546,2205.85961914,-1097.27001953,15.06362724,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (2)
    CreateObject(1546,2205.77221680,-1097.49401855,15.06362724,0.00000000,0.00000000,238.00000000); //object(cj_pint_glass) (3)
    CreateObject(1546,2205.66503906,-1097.69812012,15.06362724,0.00000000,0.00000000,250.00000000); //object(cj_pint_glass) (4)
    CreateObject(1546,2205.96899414,-1097.09533691,15.06362724,0.00000000,0.00000000,76.00000000); //object(cj_pint_glass) (6)
    CreateObject(2964,2201.30419922,-1093.09899902,13.93164253,0.00000000,0.00000000,338.00000000); //object(k_pooltablesm) (2)
    CreateObject(3029,2211.51269531,-1109.89001465,13.93663025,0.00000000,0.00000000,336.00000000); //object(cr1_door) (2)
    CreateObject(2987,2195.95410156,-1104.35583496,19.63393593,0.00000000,0.00000000,156.00000000); //object(lxr_motel_doorsim) (1)
    CreateObject(2816,2213.13232422,-1100.10339355,14.43510532,0.00000000,0.00000000,118.00000000); //object(gb_bedmags01) (1)
    CreateObject(2500,2204.98974609,-1096.87890625,14.97449875,0.00000000,0.00000000,336.00000000); //object(cj_ff_coffee) (1)
//////////////////------------------------------BANKE------------------------/////////////////////
//_-------------------------------------------000001--------------------------_////////////////////
    CreateObject(14789,1424.69030800,-1004.06616200,1643.01867700,0.00000000,0.00000000,89.99998128); //object
    CreateObject(2774,1433.02624500,-1004.64392100,1635.81982400,0.00000000,0.00000000,0.00000000); //object(1)
    CreateObject(2774,1429.29699700,-1004.61865200,1641.28112800,0.00000000,0.00000000,0.00000000); //object(2)
    CreateObject(2774,1440.95703100,-979.68206800,1640.29772900,0.00000000,0.00000000,0.00000000); //object(3)
    CreateObject(2774,1429.33715800,-979.54528800,1639.72338900,0.00000000,0.00000000,0.00000000); //object(4)
    CreateObject(2774,1449.31408700,-984.50500500,1648.02319300,0.00000000,0.00000000,0.00000000); //object(5)
    CreateObject(2774,1413.91406300,-984.51538100,1643.07348600,0.00000000,0.00000000,0.00000000); //object(6)
    CreateObject(1886,1448.51013200,-1003.64294400,1647.09399400,19.76704393,0.00000000,-136.64161059); //object(8)
    CreateObject(1886,1414.70654300,-980.60443100,1647.06164600,19.76704393,0.00000000,-316.64163044); //object(9)
    CreateObject(2774,1430.41687000,-999.01727300,1638.72241200,0.00000000,-90.24079544,0.00000000); //object(19)
    CreateObject(2774,1408.14929200,-998.99682600,1638.72241200,0.00000000,-90.24079544,-179.99996255); //object(20)
    CreateObject(2774,1443.57727100,-986.63464400,1638.72338900,0.00000000,-90.24079544,-89.99998128); //object(21)
    CreateObject(2774,1443.60449200,-998.99816900,1647.79748500,0.00000000,0.00000000,0.00000000); //object(22)
    CreateObject(11359,1414.35620100,-988.98535200,1639.79589800,0.00000000,0.00000000,89.99998128); //object(26)
    CreateObject(2774,1413.92736800,-986.01171900,1643.04699700,0.00000000,0.00000000,-89.99998128); //object(27)
    CreateObject(2774,1413.76367200,-992.08538800,1643.67334000,0.00000000,0.00000000,0.00000000); //object(28)
    CreateObject(626,1427.55456500,-997.32299800,1640.76647900,0.00000000,0.00000000,134.99997191); //object(31)
    CreateObject(626,1427.48828100,-990.75250200,1640.84155300,0.00000000,0.00000000,134.99997191); //object(32)
    CreateObject(2773,1427.75671400,-995.78118900,1639.31018100,0.00000000,0.00000000,0.00000000); //object(33)
    CreateObject(2773,1427.69494600,-992.84143100,1639.31018100,0.00000000,0.00000000,0.00000000); //object(34)
    CreateObject(2773,1427.59692400,-989.12860100,1639.30151400,0.00000000,0.00000000,0.00000000); //object(35)
    CreateObject(2773,1429.86315900,-982.92736800,1639.31018100,0.00000000,0.00000000,89.99998128); //object(36)
    CreateObject(626,1427.66528300,-983.12860100,1640.84155300,0.00000000,0.00000000,236.24997950); //object(37)
    CreateObject(2773,1432.75585900,-982.99078400,1639.31018100,0.00000000,0.00000000,89.99998128); //object(38)
    CreateObject(626,1434.64831500,-983.18890400,1640.84155300,0.00000000,0.00000000,236.24997950); //object(39)
    CreateObject(2773,1437.09143100,-983.05499300,1639.31018100,0.00000000,0.00000000,89.99998128); //object(40)
    CreateObject(2773,1440.04028300,-983.01275600,1639.31018100,0.00000000,0.00000000,89.99998128); //object(41)
    CreateObject(3462,1448.46691900,-993.01446500,1640.29797400,0.00000000,0.00000000,0.00000000); //object(43)
    CreateObject(3462,1448.51208500,-982.99261500,1640.18151900,0.00000000,0.00000000,0.00000000); //object(44)
    CreateObject(626,1441.63623000,-997.04772900,1640.74145500,0.00000000,0.00000000,-213.74998418); //object(45)
    CreateObject(14632,1443.64868200,-995.93463100,1638.66772500,0.00000000,0.00000000,-270.00000112); //object(50)
    CreateObject(14632,1432.15637200,-1018.01525900,1639.98815900,0.00000000,0.00000000,-89.99998128); //object(51)
    CreateObject(1514,1432.29492200,-998.85247800,1639.74011200,0.00000000,0.00000000,-180.00001985); //object(52)
    CreateObject(1514,1438.35253900,-998.84674100,1639.81567400,0.00000000,0.00000000,-180.00001985); //object(53)
    CreateObject(2773,1435.18383800,-996.75927700,1639.30151400,0.00000000,0.00000000,0.00000000); //object(54)
    CreateObject(2773,1435.15246600,-993.93255600,1639.30151400,0.00000000,0.00000000,0.00000000); //object(55)
    CreateObject(2773,1439.33862300,-996.65869100,1639.30151400,0.00000000,0.00000000,0.00000000); //object(56)
    CreateObject(2773,1439.28894000,-994.00067100,1639.30151400,0.00000000,0.00000000,0.00000000); //object(57)
    CreateObject(1723,1426.28015100,-994.86358600,1638.70727500,0.00000000,0.00000000,-89.99998128); //object(58)
    CreateObject(1723,1426.24462900,-991.15045200,1638.73230000,0.00000000,0.00000000,-89.99998128); //object(59)
    CreateObject(1723,1422.27746600,-996.93505900,1638.68225100,0.00000000,0.00000000,-270.00000112); //object(60)
    CreateObject(1723,1422.27929700,-993.21002200,1638.65722700,0.00000000,0.00000000,-270.00000112); //object(61)
    CreateObject(2637,1424.23242200,-992.17358400,1638.83874500,0.00000000,0.00000000,-89.99998128); //object(67)
    CreateObject(2637,1424.22851600,-995.70416300,1638.83874500,0.00000000,0.00000000,-89.99998128); //object(68)
    CreateObject(3657,1432.63330100,-987.73901400,1639.20239300,0.00000000,0.00000000,0.00000000); //object(71)
    CreateObject(3657,1432.63110400,-986.97723400,1639.20239300,0.00000000,0.00000000,-179.99996255); //object(72)
    CreateObject(3657,1438.11157200,-986.97753900,1639.20239300,0.00000000,0.00000000,-179.99996255); //object(73)
    CreateObject(3657,1438.08630400,-987.73071300,1639.22741700,0.00000000,0.00000000,-359.99998240); //object(74)
    CreateObject(2961,1439.02832000,-999.82666000,1639.21130400,0.00000000,0.00000000,0.00000000); //object(68)
    CreateObject(2961,1433.50561500,-999.82763700,1639.30139200,0.00000000,0.00000000,0.00000000); //object(69)
    CreateObject(2946,1414.35522500,-990.51348900,1638.75561500,0.00000000,0.00000000,0.00000000); //object(74)
    CreateObject(2946,1414.38024900,-987.39251700,1638.75500500,0.00000000,0.00000000,-180.00001985); //object(75)
    CreateObject(2963,1424.16528300,-1004.81567400,1640.78112800,0.00000000,0.00000000,-89.99998128); //object(80)
    CreateObject(2963,1426.80676300,-1004.83252000,1640.82690400,0.00000000,0.00000000,89.99998128); //object(81)
    CreateObject(1886,1414.73059100,-993.52301000,1646.90856900,17.18873385,0.00000000,67.49998596); //object(82)
    CreateObject(2773,1431.41455100,-996.84582500,1639.30151400,0.00000000,0.00000000,0.00000000); //object(87)
    CreateObject(2773,1431.47338900,-994.01709000,1639.30151400,0.00000000,0.00000000,0.00000000); //object(88)
    CreateObject(632,1434.73535200,-987.75750700,1639.13122600,0.00000000,0.00000000,-146.24999822); //object(89)
    CreateObject(2942,1417.71362300,-980.47515900,1639.36352500,0.00000000,0.00000000,0.00000000); //object(62)
    CreateObject(1216,1443.28137200,-989.31127900,1639.38781700,0.00000000,0.00000000,-89.99998128); //object(67)
    CreateObject(2942,1421.21716300,-980.44891400,1639.38549800,0.00000000,0.00000000,0.00000000); //object(68)
    CreateObject(2942,1424.63049300,-980.52667200,1639.37146000,0.00000000,0.00000000,0.00000000); //object(69)
    CreateObject(1216,1443.27783200,-991.42486600,1639.42419400,0.00000000,0.00000000,-89.99998128); //object(70)
    CreateObject(1216,1443.25122100,-987.27819800,1639.37622100,0.00000000,0.00000000,-89.99998128); //object(71)
    CreateObject(1216,1443.25976600,-985.48498500,1639.37622100,0.00000000,0.00000000,-89.99998128); //object(72)
    CreateObject(2773,1441.22863800,-993.04296900,1639.30151400,0.00000000,0.00000000,-89.99998128); //object(73)
    CreateObject(2824,1424.29724100,-992.05493200,1639.24768100,0.00000000,0.00000000,78.75001226); //object(79)
    CreatePickup(1274, 23, 1412.0670,-1699.9690,13.5395, 0);

    return 1;
}

public OnGameModeExit()
{
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp("/enter",cmdtext, true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsPlayerInRangeOfPoint(playerid, 5.0, 2207.5254,-1100.4119,31.5547))//--House00000---
            {
                SetPlayerPos(playerid, 2209.3159,-1106.1302,14.9276);
                SetPlayerFacingAngle(playerid, 68.2839);
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 10);
            }//--------------------------------------------------------------------------------
            else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1412.0670,-1699.9690,13.5395))//--Bank001---
            {
                SetPlayerPos(playerid, 1417.3789,-989.1111,1639.7843);
                SetPlayerFacingAngle(playerid, 269.2184);
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 10);
            }
        }
    }
    if(strcmp("/gotobank",cmdtext, true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid, 1412.0670,-1699.9690,13.5395);
        }
    }
    if(strcmp("/gotohouse",cmdtext, true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid, 2207.5254,-1100.4119,31.5547);
        }
    }
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Oh And to note Hehe Where the hell your exit hehe i'm sure you can get that...
Reply
#22

Quote:
Originally Posted by HrvojeCro
View Post
doesn't work -.-
Then you aren't on the right place, it worked for me.
Reply
#23

Quote:
Originally Posted by The_Moddler
View Post
Then you aren't on the right place, it worked for me.
Seconded.

Code:
This forum requires that you wait 120 seconds between posts. Please try again in 23 seconds.
Reply
#24

Quote:

Oh And to note Hehe Where the hell your exit hehe i'm sure you can get that...

how can i do exit if enter doesnt work o.O first you need to enter interior to /save exit position
Reply
#25

Well its called reversal Engineering OK Copy the Enter Command I made Paste it under the 3rd Closing Bracket after Enter... But nevermind i made it for you and another dont be a smart ass man.. period Did you not see the post i made it works i tried and added a gotobank and gotohouse

pawn Code:
if(strcmp("/exit",cmdtext, true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsPlayerInRangeOfPoint(playerid, 5.0, 2209.3159,-1106.1302,14.9276))//--House00000---
            {
                SetPlayerPos(playerid, 2207.5254,-1100.4119,31.5547);
                SetPlayerFacingAngle(playerid, 68.2839); // CHANGE THESE UR SELF
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 0);
            }//--------------------------------------------------------------------------------
            else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1417.3789,-989.1111,1639.7843))
            {
                SetPlayerPos(playerid, 1412.0670,-1699.9690,13.5395);
                SetPlayerFacingAngle(playerid, 269.2184); // CHANGE THESE UR SELF
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 0);
            }
        }
    }
Reply
#26

[QUOTE=Buzzbomb;908495]Well its called reversal Engineering OK Copy the Enter Command I made Paste it under the 3rd Closing Bracket after Enter... But nevermind i made it for you and another dont be a smart ass man.. period Did you not see the post i made it works i tried and added a gotobank and gotohouse

yea lol I forgot :P i dont want to make exit commands until enter doesnt work... so here is the video of my fail:
pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp( cmdtext,"/enter", true) ==0)////////////////////////////////////////
    {
    if(IsPlayerInRangeOfPoint(playerid, 5, 2207.5254,-1100.4119,31.5547))//--House00000---
    {
        SetPlayerPos(playerid, 2209.3159,-1106.1302,14.9276);
        SetPlayerFacingAngle(playerid, 68.2839);
        SetCameraBehindPlayer(playerid);
        SetPlayerInterior(playerid, 10);
    }//--------------------------------------------------------------------------------
    else if(IsPlayerInRangeOfPoint(playerid, 5, 1412.0670,-1699.9690,13.5395))//--Bank001---
    {
        SetPlayerPos(playerid, 1417.3789,-989.1111,1639.7843);
        SetPlayerFacingAngle(playerid, 269.2184);
        SetCameraBehindPlayer(playerid);
        SetPlayerInterior(playerid, 10);
    }
    return 1;
}
    if(strcmp("/gotobank",cmdtext, true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid, 1412.0670,-1699.9690,13.5395);
        }
        return 1;
    }   if(strcmp("/gotohouse",cmdtext, true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid, 2207.5254,-1100.4119,31.5547);
        }
        return 1;
    }//--------------------------------------------------------------------------------
    return 0;
}
[ame]http://www.youtube.com/watch?v=-Oqhf106YtI[/ame]
Reply
#27

Try this, (if you are not in range it will tell you)
pawn Code:
if(!strcmp(cmdtext, "/enter", true))
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, 2207.5254, -1100.4119, 31.5547) || !IsPlayerInRangeOfPoint(playerid, 5.0, 1412.0670,-1699.9690,13.5395))return SendClientMessage(playerid, 0xff0000FF, "Not in range");
    if(IsPlayerInRangeOfPoint(playerid, 5.0, 2207.5254, -1100.4119, 31.5547))
    {
        SetPlayerPos(playerid, 2209.3159,-1106.1302,14.9276);
        SetPlayerFacingAngle(playerid, 68.2839);
        SetCameraBehindPlayer(playerid);
        SetPlayerInterior(playerid, 10);
        return 1;
    }
    else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1412.0670,-1699.9690,13.5395))
    {
        SetPlayerPos(playerid, 1417.3789,-989.1111,1639.7843);
        SetPlayerFacingAngle(playerid, 269.2184);
        SetCameraBehindPlayer(playerid);
        SetPlayerInterior(playerid, 10);
    }
    return 1;
}
Reply
#28

Quote:
Originally Posted by iggy1
View Post
Try this, (if you are not in range it will tell you)
pawn Code:
if(!strcmp(cmdtext, "/enter", true))
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, 2207.5254, -1100.4119, 31.5547) || !IsPlayerInRangeOfPoint(playerid, 5.0, 1412.0670,-1699.9690,13.5395))return SendClientMessage(playerid, 0xff0000FF, "Not in range");
    if(IsPlayerInRangeOfPoint(playerid, 5.0, 2207.5254, -1100.4119, 31.5547))
    {
        SetPlayerPos(playerid, 2209.3159,-1106.1302,14.9276);
        SetPlayerFacingAngle(playerid, 68.2839);
        SetCameraBehindPlayer(playerid);
        SetPlayerInterior(playerid, 10);
        return 1;
    }
    else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1412.0670,-1699.9690,13.5395))
    {
        SetPlayerPos(playerid, 1417.3789,-989.1111,1639.7843);
        SetPlayerFacingAngle(playerid, 269.2184);
        SetCameraBehindPlayer(playerid);
        SetPlayerInterior(playerid, 10);
    }
    return 1;
}
yes i know i made that with moveobject, but look at the video and code: gotobank is same coordinates as isplayerinrangeofpoint, maybr this wont work cuz its filterscript(i dont do this in my gamemode.pwn)
Reply
#29

bump
double post :P
Reply
#30

and if you delete the returns inside the codes??
Reply
#31

same, it wont work
Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)