03.10.2010, 14:53
good 99999999999999999999/9999999999999999999
E:\samp03csvr_win32\filterscripts\oeed.pwn(74) : error 017: undefined symbol "SetPlayerHoldingObject" E:\samp03csvr_win32\filterscripts\oeed.pwn(125) : error 017: undefined symbol "StopPlayerHoldingObject" E:\samp03csvr_win32\filterscripts\oeed.pwn(142) : error 017: undefined symbol "SetPlayerHoldingObject" E:\samp03csvr_win32\filterscripts\oeed.pwn(156) : error 017: undefined symbol "SetPlayerHoldingObject" E:\samp03csvr_win32\filterscripts\oeed.pwn(215) : error 021: symbol already defined: "sscanf" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Errors.
C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(74) : error 017: undefined symbol "SetPlayerHoldingObject" C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(125) : error 017: undefined symbol "StopPlayerHoldingObject" C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(142) : error 017: undefined symbol "SetPlayerHoldingObject" C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(156) : error 017: undefined symbol "SetPlayerHoldingObject" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
Код:
C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(74) : error 017: undefined symbol "SetPlayerHoldingObject" C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(125) : error 017: undefined symbol "StopPlayerHoldingObject" C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(142) : error 017: undefined symbol "SetPlayerHoldingObject" C:\Documents and Settings\blueman\Desktop\Stuntworld Database\filterscripts\aoe.pwn(156) : error 017: undefined symbol "SetPlayerHoldingObject" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. |
#define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9)
#define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
#define IsPlayerHoldingObject(%1) IsPlayerAttachedObjectSlotUsed(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)