Dialog problem
#1

if you press "Cancel" (second button) i want it to go out of the car
ive tryed to add
Код:
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
but nothing happends... what is wrong with this. here is the code

Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 4512 && response == 1)
    {
        if(IsPlayerConnected(playerid))
                {
            for(new i = 0; i < sizeof(CarInfo); i++)
                        {
                if(CarInfo[i][ownedvehicle] == GetPlayerVehicleID(playerid))
                                {
                    if(PlayerInfo[playerid][pCarKey]!=0)
                                        {
                       SendClientMessage(playerid, COLOR_GREY, "You already own a car, type /carsell if you want to buy this one!");
                                           return 1;
                    }
                                        if(CarInfo[i][cOwned]==1)
                                        {
                        SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
                                                return 1;
                                        }
                                        if(GetPlayerMoney(playerid) >= CarInfo[i][cValue])
                                        {
                        PlayerInfo[playerid][pCarKey] = i;
                                                CarInfo[i][cOwned] = 1;
                                                CarOffered[playerid]=0;
                                                GetPlayerName(playerid, sendername2, sizeof(sendername2));
                                                strmid(CarInfo[i][cOwner], sendername2, 0, strlen(sendername2), 999);
                                                GivePlayerMoney(playerid,-CarInfo[i][cValue]);
                                                GameTextForPlayer(playerid, "~w~Congratulations~n~This is your car until you sell it!", 5000, 3);
                                                SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
                                                SendClientMessage(playerid, COLOR_GRAD2, "Type /carhelp for help");
                                                TogglePlayerControllable(playerid, 1);
                                                SaveCars();
                                                return 1;
                    }
                                        else
                                        {
                                        RemovePlayerFromVehicle(playerid);
                                        TogglePlayerControllable(playerid, 1);
										
                        return 1;
                     }
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#2

To make second button work you should use:
pawn Код:
if(!response)
And then eject the player
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#3

Quote:
Originally Posted by Mikkel_Pedersen
Посмотреть сообщение
To make second button work you should use:
pawn Код:
if(!response)
And then eject the player
Yes but dont that response need a number like 1/0 ore something?
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#4

Well
pawn Код:
if(!response)
Is the same as: (Well as far i know)
pawn Код:
if(response == 0)
Like
pawn Код:
if(!strcmp("/hey", cmdtext, true)
Is the same as
pawn Код:
if(strcmp("/hey", cmdtext, true) == 0)
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#5

Quote:
Originally Posted by Mikkel_Pedersen
Посмотреть сообщение
Well
pawn Код:
if(!response)
Is the same as: (Well as far i know)
pawn Код:
if(response == 0)
Like
pawn Код:
if(!strcmp("/hey", cmdtext, true)
Is the same as
pawn Код:
if(strcmp("/hey", cmdtext, true) == 0)
Okay thanks i try make if(!response) with case
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#6

Yep, response is 1 if you click ok, and 0 if you click cancel
So do it like this:

pawn Код:
if(dialogid == 4512)
{
    if(response == 1)
    {
    //Your code after the first if
    } else
    {
        RemovePlayerFromVehicle(playerid);
        TogglePlayerControllable(playerid, 1);
    }
}
You do not need to use IsPlayerConnected btw, because a player who is not connected cant click on a dialog
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#7

Quote:
Originally Posted by Mauzen
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Yep, response is 1 if you click ok, and 0 if you click cancel
So do it like this:

pawn Код:
if(dialogid == 4512)
{
    if(response == 1)
    {
    //Your code after the first if
    } else
    {
        RemovePlayerFromVehicle(playerid);
        TogglePlayerControllable(playerid, 1);
    }
}
You do not need to use IsPlayerConnected btw, because a player who is not connected cant click on a dialog
Oh okay thanks, And about the "IsPlayerConnected" haha thanks
Reply
#8

Quote:
Originally Posted by Mauzen
Посмотреть сообщение
Yep, response is 1 if you click ok, and 0 if you click cancel
So do it like this:

pawn Код:
if(dialogid == 4512)
{
    if(response == 1)
    {
    //Your code after the first if
    } else
    {
        RemovePlayerFromVehicle(playerid);
        TogglePlayerControllable(playerid, 1);
    }
}
You do not need to use IsPlayerConnected btw, because a player who is not connected cant click on a dialog
I think i did it right but now i get allot of errors "Did not found..." all in the dialog can't be found now ?
here is what i did

Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 4512)
	{    
	if(response == 1)    
	{
            for(new i = 0; i < sizeof(CarInfo); i++)
                        {
                if(CarInfo[i][ownedvehicle] == GetPlayerVehicleID(playerid))
                                {
                    if(PlayerInfo[playerid][pCarKey]!=0)
                                        {
                       SendClientMessage(playerid, COLOR_GREY, "You already own a car, type /car sell if you want to buy this one!");
                                           return 1;
                    }
                                        if(CarInfo[i][cOwned]==1)
                                        {
                        SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
                                                return 1;
                                        }
                                        if(GetPlayerMoney(playerid) >= CarInfo[i][cValue])
                                        {
                        PlayerInfo[playerid][pCarKey] = i;
                                                CarInfo[i][cOwned] = 1;
                                                CarOffered[playerid]=0;
                                                GetPlayerName(playerid, sendername2, sizeof(sendername2));
                                                strmid(CarInfo[i][cOwner], sendername2, 0, strlen(sendername2), 999);
                                                GivePlayerMoney(playerid,-CarInfo[i][cValue]);
                                                GameTextForPlayer(playerid, "~w~Congratulations~n~This is your car until you sell it!", 5000, 3);
                                                SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
                                                SendClientMessage(playerid, COLOR_GRAD2, "Type /car manual to view the car manual!");
                                                TogglePlayerControllable(playerid, 1);
                                                SaveCars();
                                                return 1;
                    }
                                        else
                                        {
                                        RemovePlayerFromVehicle(playerid);
                                        TogglePlayerControllable(playerid, 1);
										
                        return 1;
                    }
                }
            }
        }
        return 1;
        }
        return 1;
}
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#9

Only one error now

Код:
error 010: invalid function or declaration
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#10

Can anybody help me here does there miss a "}" ore something?

error:

Quote:

error 010: invalid function or declaration

Code:

Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 4512)
{    
    if(response == 1)    
	{
            for(new i = 0; i < sizeof(CarInfo); i++)
                        {
                if(CarInfo[i][ownedvehicle] == GetPlayerVehicleID(playerid))
                                {
                    if(PlayerInfo[playerid][pCarKey]!=0)
                                        {
                       SendClientMessage(playerid, COLOR_GREY, "You already own a car, type /car sell if you want to buy this one!");
                                           return 1;
                    }
                                        if(CarInfo[i][cOwned]==1)
                                        {
                        SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
                                                return 1;
                                        }
                                        if(GetPlayerMoney(playerid) >= CarInfo[i][cValue])
                                        {
                        PlayerInfo[playerid][pCarKey] = i;
                                                CarInfo[i][cOwned] = 1;
                                                CarOffered[playerid]=0;
                                                GetPlayerName(playerid, sendername2, sizeof(sendername2));
                                                strmid(CarInfo[i][cOwner], sendername2, 0, strlen(sendername2), 999);
                                                GivePlayerMoney(playerid,-CarInfo[i][cValue]);
                                                GameTextForPlayer(playerid, "~w~Congratulations~n~This is your car until you sell it!", 5000, 3);
                                                SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
                                                SendClientMessage(playerid, COLOR_GRAD2, "Type /car manual to view the car manual!");
                                                TogglePlayerControllable(playerid, 1);
                                                SaveCars();
                                                return 1;

                    }
                                        else
                                        {
                                        RemovePlayerFromVehicle(playerid);
                                        TogglePlayerControllable(playerid, 1);
										}
                       return 1;
                    }
                }
            }
        }
        return 1;
        }
        return 1;
}
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