Posts: 351
Threads: 43
Joined: Jan 2010
Reputation:
0
hello people, i'd like to know how can i make a checkpoint just like ammunation's where we can buy weapons. or is there a way to make a pickup called once, then not again until the player returns on it? because i tried making a pickup CP-like but onplayerpickuppickup is called again and again... thanks for helping me
Posts: 379
Threads: 53
Joined: Jun 2009
Reputation:
0
CreateCheckpoint I guess, but that only fits 1 pickup.
I suggest you download a checkpoint streamer, than read some tutorials on Sa:Mp wiki about menus/dialogs.
GivePlayerWeapon(playerid, weaponid, ammo); < Will give the player a weapon.
GivePlayerMoney(playerid, -amount); <Will fine the player that amount, don't forget the " - "
Posts: 351
Threads: 43
Joined: Jan 2010
Reputation:
0
24.08.2010, 18:22
(
Последний раз редактировалось pmk1; 24.08.2010 в 23:15.
)
lol i already know using dialogs and the functions u gave me... anyway CreateCheckpoint doesn't exist... its only setplayercheckpoint