12.07.2010, 00:16
Pessoal estou com seguinte problema
D:\GM\larp.pwn(12776) : error 035: argument type mismatch (argument 1)
D:\GM\larp.pwn(1277
: error 033: array must be indexed (variable "sendername")
D:\GM\larp.pwn(12780) : error 033: array must be indexed (variable "sendername")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.
D:\GM\larp.pwn(12776) : error 035: argument type mismatch (argument 1)
D:\GM\larp.pwn(1277

D:\GM\larp.pwn(12780) : error 033: array must be indexed (variable "sendername")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.
Код:
new SoS[MAX_PLAYERS]; if(strcmp(cmd, "/sos", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /sos [texto]"); return 1; } format(string, sizeof(string), "Pedido de Ajuda de (ID:%d)%s: %s",playerid, sendername, (result)); ABroadCast(COLOR_LIGHTRED,string,1); SendClientMessage(playerid, COLOR_YELLOW, "Your Report Message was sent to the Admins."); SoS[playerid] = 1; } return 1; } if(strcmp(cmd, "/atenderajuda", true) == 0) // By Ellis { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " Vocк precisa se logar primeiro !"); return 1; } if(PlayerInfo[playerid][pAdmin] > 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: /atenderajuda [playerid/PartOfName]"); return 1; } if(IsPlayerConnected(sendername)) { if(SoS[sendername] == 1) { SoS[sendername] = 0; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "[LS-PP] %s aceitou o pedido de ajuda de [ID:%d]%s.", sendername); ABroadCast(COLOR_YELLOW, string, 1); format(string, sizeof(string), "** LARP Administrator [ID:%d]%s has accepted your report and now ready to assist you! Please be patience.", playerid, sendername); SendClientMessage(giveplayerid, 0x4D903DAA, string); } else { SendClientMessage(playerid, COLOR_GREY, " Player didn't send a report message or it's out of stock !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo estб autorizado para usar esse comando ! "); return 1; } } return 1; }