[Help] ShowPlayerDialog and IsPlayerNPC
#1

Hello,

My name is Kevin, I am kind of a noob here at the SAMP Forums... XD and I am also sort of a noob to the Pawno scripting.... anyways... I was using a filterscript i found here on the site to make a login and register for my server, and i get the following errors.....


Код:
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(45) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(45) : error 017: undefined symbol "ShowPlayerDialog"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(47) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(53) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(53) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(55) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(57) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(58) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(59) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(63) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(68) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(68) : error 017: undefined symbol "ShowPlayerDialog"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(71) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(78) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(78) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(82) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(83) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(84) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(97) : warning 235: public function lacks forward declaration (symbol "OnDialogResponse")
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(109) : error 017: undefined symbol "ShowPlayerDialog"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(112) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(118) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(119) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(120) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(122) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(123) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(123) : error 017: undefined symbol "ShowPlayerDialog"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(127) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(130) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(135) : error 017: undefined symbol "ShowPlayerDialog"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(138) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(143) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(145) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(149) : warning 217: loose indentation
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(149) : error 017: undefined symbol "ShowPlayerDialog"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(151) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(159) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(163) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(164) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(165) : error 017: undefined symbol "SetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(183) : error 017: undefined symbol "GetPVarInt"
C:\Users\owner\Desktop\my samp server\filterscripts\LoginandRegister.pwn(188) : error 017: undefined symbol "SetPVarInt"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.





Could you please help? I'm sorry.. i know i'm new here, but i am not new to SAMP itself.... so... ya. XD if you need the full script i could post it. but i am simply using a script that i found here. Thank you.
-Kevin

P.S. Sorry if this is the wrong section.

EDIT: I decided to post the script.... here it is.... Credits to Joe Torran C.


Код:
// [FS] torran's Registration System v3
// Made by Joe Torran C
// DO NOT REMOVE THESE CREDITS

#include <a_samp>
#include <dini>
#include <dudb>
#include <zcmd>

#define SCRIPT_VERSION          "v3"

#define colorRed                0xFF0000FF
#define colorGreen              0x008000FF

#define DIALOG_REGISTER                 1
#define DIALOG_LOGIN            2
#define DIALOG_ACCOUNT          3
#define DIALOG_CHANGEPASS       4
#define DIALOG_CHANGENAME       5
#define DIALOG_VIEWSTATS        6
#define DIALOG_CHECKSTATS       7

#pragma unused                  ret_memcpy
#pragma unused                  strtok

forward UpdateTime(playerid);

new str[128];
new file[128];
new playerIP[16];

new Update;

public OnPlayerConnect(playerid)
{
        format(file, 128, "/tReg/%s.ini", GetName(playerid));

        GetPlayerIp(playerid, playerIP, 16);

        TogglePlayerSpectating(playerid, 1);

        if(!dini_Exists(file))
        {
            format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
                ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
        }
    if(dini_Exists(file))
    {
                if(strcmp(playerIP, dini_Get(file, "IP"), true) == 0)
                {
                        dini_Set(file, "IP", playerIP);

                    SetPVarInt(playerid, "Logged", 1);

                        SetPlayerCash(playerid, dini_Int(file, "Money"));
                        SetPlayerScore(playerid, dini_Int(file, "Score"));
                        SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
                        SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
                        SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));

                        Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);

                    SendClientMessage(playerid, colorGreen, "You have been automatically logged in.");
                }
                else
                {
                format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
                        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
                }
        }
        return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    format(file, 128, "/tReg/%s.ini", GetName(playerid));

        if(GetPVarInt(playerid, "Logged") == 1)
        {
                dini_IntSet(file, "Money", GetPlayerMoney(playerid));
                dini_IntSet(file, "Score", GetPlayerScore(playerid));
                dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
                dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
                dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));

                KillTimer(Update);
        }
        return 1;
}

public OnFilterScriptInit()
{
        printf("\n  [FS] torran's Registration System %s \n", SCRIPT_VERSION);
        return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    format(file, 128, "/tReg/%s.ini", GetName(playerid));

    if(dialogid == DIALOG_REGISTER)
    {
                if(!response) return Kick(playerid);
                if(response)
                {
                    if(strlen(inputtext) == 0)
                        {
                                format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
                                ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
                                return 0;
                        }
                        if(!dini_Exists(file))
                        {
                                dini_Create(file);
                                dini_IntSet(file, "Password", udb_hash(inputtext));
                                dini_IntSet(file, "Money", GetPlayerMoney(playerid));
                                dini_IntSet(file, "Score", GetPlayerScore(playerid));
                                dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
                                dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
                                dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));

                format(str, 128, "Account successfully Registered \n\n\nWelcome %s \n\nPlease login to your account", GetName(playerid));
                                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
                        }
                }
        }
        if(dialogid == DIALOG_LOGIN)
        {
            if(!response) return Kick(playerid);
                if(response)
                {
                    if(strlen(inputtext) == 0)
                        {
                                format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
                                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
                                return 0;
                        }
                        if(fexist(file))
                        {
                                new password = dini_Int(file, "Password");
                                if(udb_hash(inputtext) != password)
                                {
                                        if(GetPVarInt(playerid, "Attempts") == 0)
                                        {
                                            SetPVarInt(playerid, "Attempts", 1);
                                            SendClientMessage(playerid, colorRed, "Incorrect password, You have 1 more attempt");

                                            format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
                                                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
                                        }
                                        else if(GetPVarInt(playerid, "Attempts") == 1)
                                        {
                                            SendClientMessage(playerid, colorRed, "Incorrect password, You do not have any attempts left");
                                            Kick(playerid);
                                        }
                                }
                                else
                                {
                                        SetPVarInt(playerid, "Logged", 1);

                                        SetPlayerCash(playerid, dini_Int(file, "Money"));
                                        SetPlayerScore(playerid, dini_Int(file, "Score"));
                                        SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
                                        SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
                                        SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));

                                        GetPlayerIp(playerid, playerIP, 16);
                                        dini_Set(file, "IP", playerIP);

                                        Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);

                                        TogglePlayerSpectating(playerid, 0);

                                        SendClientMessage(playerid, colorGreen, "You have successfully logged in.");
                                }
                        }
                }
        }
        if(dialogid == DIALOG_CHANGEPASS)
        {
                if(response)
                {
                    if(GetPVarInt(playerid, "PassStage") == 1)
                    {
                        new password = dini_Int(file, "Password");
                        if(udb_hash(inputtext) == password)
                        {
                                SetPVarInt(playerid, "PassStage", 2);
                                        ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your new password", "Change Pass", "Cancel");
                                }
                                else
                                {
                                    SendClientMessage(playerid, colorRed, "Incorrect password.");
                                }
                        }
                        else if(GetPVarInt(playerid, "PassStage") == 2)
                        {
                            if(GetPVarInt(playerid, "Logged") == 1)
                            {
                                        dini_IntSet(file, "Password", udb_hash(inputtext));
                                        SendClientMessage(playerid, colorGreen, "Password successfully changed.");
                                }
                        }
                }
        }
        if(dialogid == DIALOG_CHANGENAME)
        {
                if(response)
                {
                    if(GetPVarInt(playerid, "NameStage") == 1)
                    {
                        new password = dini_Int(file, "Password");
                        if(udb_hash(inputtext) == password)
                        {
                                SetPVarInt(playerid, "NameStage", 2);
                                        ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "Please input your new name", "Change", "Cancel");
                                }
                                else
                                {
                                    SendClientMessage(playerid, colorRed, "Incorrect password.");
                                }
                        }
                        else if(GetPVarInt(playerid, "NameStage") == 2)
                        {
                                format(file, 128, "/tReg/%s.ini", inputtext);
                            if(dini_Exists(file))
                            {
                                        SetPVarInt(playerid, "NameStage", 2);
                                        ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "A user has already registered with this name \nIf this is you please reconnect using that account\n\nElse please enter your new name", "Change", "Cancel");
                                }
                                else
                                {
                                    format(file, 128, "/tReg/%s.ini", GetName(playerid)); dini_Remove(file);
                                    format(file, 128, "/tReg/%s.ini", inputtext); dini_Create(file);
                                        dini_IntSet(file, "Password", udb_hash(inputtext));
                                        dini_IntSet(file, "Money", GetPlayerMoney(playerid));
                                        dini_IntSet(file, "Score", GetPlayerScore(playerid));
                                        dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
                                        dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
                                        dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));

                                        SetPlayerName(playerid, inputtext);

                                        SendClientMessage(playerid, colorGreen, "Name successfully changed.");
                                }
                        }
                }
        }
        return 0;
}

public UpdateTime(playerid)
{
    format(file, 128, "/tReg/%s.ini", GetName(playerid));

        SetPVarInt(playerid, "Time", GetPVarInt(playerid, "Time")+1);
        return 1;
}

CMD:changepass(playerid, params[])
{
        if(GetPVarInt(playerid, "Logged") == 1)
        {
            SetPVarInt(playerid, "PassStage", 1);
                ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your current password for verification", "Continue", "Cancel");
        }
        return 1;
}

CMD:changename(playerid, params[])
{
        if(GetPVarInt(playerid, "Logged") == 1)
        {
            SetPVarInt(playerid, "NameStage", 1);
                ShowPlayerDialog(playerid, DIALOG_CHANGENAME, DIALOG_STYLE_INPUT, "Account Management", "Please input your password for verification", "Continue", "Cancel");
        }
        return 1;
}

CMD:viewstats(playerid, params[])
{
    if(GetPVarInt(playerid, "Logged") == 1)
        {
            new Float:health; GetPlayerHealth(playerid, health);
            new Float:armour; GetPlayerArmour(playerid, armour);

            format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(playerid), health, armour, GetPlayerMoney(playerid), GetPlayerScore(playerid), GetPVarInt(playerid, "Kills"), GetPVarInt(playerid, "Deaths"));
                ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
        }
        return 1;
}

CMD:checkstats(playerid, params[])
{
        new targetid;
        if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, colorRed, "You need to be an RCON Admin to use this command.");
        if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, colorRed, "Usage: /checkstats [PlayerID/PartOfName]");
        if(targetid == playerid) return SendClientMessage(playerid, colorRed, "You are trying to view the stats of you, To do this type: /viewstats");
        if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, colorRed, "Player not Found");

    if(GetPVarInt(playerid, "Logged") == 1)
        {
            new Float:health; GetPlayerHealth(targetid, health);
            new Float:armour; GetPlayerArmour(targetid, armour);

            format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(targetid), health, armour, GetPlayerMoney(targetid), GetPlayerScore(targetid), GetPVarInt(targetid, "Kills"), GetPVarInt(targetid, "Deaths"));
                ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
        }
        return 1;
}

stock GetName(playerid)
{
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, sizeof name);
        return name;
}

stock SetPlayerCash(playerid, amount)
{
        ResetPlayerMoney(playerid);
        return GivePlayerMoney(playerid, amount);
}

stock sscanf(string[], format[], {Float,_}:...)
{
        #if defined isnull
                if (isnull(string))
        #else
                if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
        #endif
                {
                        return format[0];
                }
        #pragma tabsize 4
        new
                formatPos = 0,
                stringPos = 0,
                paramPos = 2,
                paramCount = numargs(),
                delim = ' ';
        while (string[stringPos] && string[stringPos] <= ' ')
        {
                stringPos++;
        }
        while (paramPos < paramCount && string[stringPos])
        {
                switch (format[formatPos++])
                {
                        case '\0':
                        {
                                return 0;
                        }
                        case 'i', 'd':
                        {
                                new
                                        neg = 1,
                                        num = 0,
                                        ch = string[stringPos];
                                if (ch == '-')
                                {
                                        neg = -1;
                                        ch = string[++stringPos];
                                }
                                do
                                {
                                        stringPos++;
                                        if ('0' <= ch <= '9')
                                        {
                                                num = (num * 10) + (ch - '0');
                                        }
                                        else
                                        {
                                                return -1;
                                        }
                                }
                                while ((ch = string[stringPos]) > ' ' && ch != delim);
                                setarg(paramPos, 0, num * neg);
                        }
                        case 'h', 'x':
                        {
                                new
                                        num = 0,
                                        ch = string[stringPos];
                                do
                                {
                                        stringPos++;
                                        switch (ch)
                                        {
                                                case 'x', 'X':
                                                {
                                                        num = 0;
                                                        continue;
                                                }
                                                case '0' .. '9':
                                                {
                                                        num = (num << 4) | (ch - '0');
                                                }
                                                case 'a' .. 'f':
                                                {
                                                        num = (num << 4) | (ch - ('a' - 10));
                                                }
                                                case 'A' .. 'F':
                                                {
                                                        num = (num << 4) | (ch - ('A' - 10));
                                                }
                                                default:
                                                {
                                                        return -1;
                                                }
                                        }
                                }
                                while ((ch = string[stringPos]) > ' ' && ch != delim);
                                setarg(paramPos, 0, num);
                        }
                        case 'c':
                        {
                                setarg(paramPos, 0, string[stringPos++]);
                        }
                        case 'f':
                        {

                                new changestr[16], changepos = 0, strpos = stringPos;
                                while(changepos < 16 && string[strpos] && string[strpos] != delim)
                                {
                                        changestr[changepos++] = string[strpos++];
                                }
                                changestr[changepos] = '\0';
                                setarg(paramPos,0,_:floatstr(changestr));
                        }
                        case 'p':
                        {
                                delim = format[formatPos++];
                                continue;
                        }
                        case '\'':
                        {
                                new
                                        end = formatPos - 1,
                                        ch;
                                while ((ch = format[++end]) && ch != '\'') {}
                                if (!ch)
                                {
                                        return -1;
                                }
                                format[end] = '\0';
                                if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
                                {
                                        if (format[end + 1])
                                        {
                                                return -1;
                                        }
                                        return 0;
                                }
                                format[end] = '\'';
                                stringPos = ch + (end - formatPos);
                                formatPos = end + 1;
                        }
                        case 'u':
                        {
                                new
                                        end = stringPos - 1,
                                        id = 0,
                                        bool:num = true,
                                        ch;
                                while ((ch = string[++end]) && ch != delim)
                                {
                                        if (num)
                                        {
                                                if ('0' <= ch <= '9')
                                                {
                                                        id = (id * 10) + (ch - '0');
                                                }
                                                else
                                                {
                                                        num = false;
                                                }
                                        }
                                }
                                if (num && IsPlayerConnected(id))
                                {
                                        setarg(paramPos, 0, id);
                                }
                                else
                                {
                                        #if !defined foreach
                                                #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
                                                #define __SSCANF_FOREACH__
                                        #endif
                                        string[end] = '\0';
                                        num = false;
                                        new
                                                name[MAX_PLAYER_NAME];
                                        id = end - stringPos;
                                        foreach (Player, playerid)
                                        {
                                                GetPlayerName(playerid, name, sizeof (name));
                                                if (!strcmp(name, string[stringPos], true, id))
                                                {
                                                        setarg(paramPos, 0, playerid);
                                                        num = true;
                                                        break;
                                                }
                                        }
                                        if (!num)
                                        {
                                                setarg(paramPos, 0, INVALID_PLAYER_ID);
                                        }
                                        string[end] = ch;
                                        #if defined __SSCANF_FOREACH__
                                                #undef foreach
                                                #undef __SSCANF_FOREACH__
                                        #endif
                                }
                                stringPos = end;
                        }
                        case 's', 'z':
                        {
                                new
                                        i = 0,
                                        ch;
                                if (format[formatPos])
                                {
                                        while ((ch = string[stringPos++]) && ch != delim)
                                        {
                                                setarg(paramPos, i++, ch);
                                        }
                                        if (!i)
                                        {
                                                return -1;
                                        }
                                }
                                else
                                {
                                        while ((ch = string[stringPos++]))
                                        {
                                                setarg(paramPos, i++, ch);
                                        }
                                }
                                stringPos--;
                                setarg(paramPos, i, '\0');
                        }
                        default:
                        {
                                continue;
                        }
                }
                while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
                {
                        stringPos++;
                }
                while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
                {
                        stringPos++;
                }
                paramPos++;
        }
        do
        {
                if ((delim = format[formatPos++]) > ' ')
                {
                        if (delim == '\'')
                        {
                                while ((delim = format[formatPos++]) && delim != '\'') {}
                        }
                        else if (delim != 'z')
                        {
                                return delim;
                        }
                }
        }
        while (delim > ' ');
        return 0;
}
Reply
#2

Probably a missing bracket or then you are not using the 0.3a includes
Reply
#3

Quote:
Originally Posted by Jakku
Посмотреть сообщение
Probably a missing bracket or then you are not using the 0.3a includes
hm..... could you take a look at it for me? or tell me where to get the 0.3a includes?

also, if this makes a difference in solving this, when i am in Pawno, there is no Functions list on the right of the program... just a blank white area.....
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#4

http://www.sa-mp.com/

Download the latest package for Windows, copy the contents of the '/pawno/includes' folder over.
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#5

Quote:
Originally Posted by Calgon
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http://www.sa-mp.com/

Download the latest package for Windows, copy the contents of the '/pawno/includes' folder over.
oiy..... i did that.... i already had it all....
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#6

You probably did it before 0.3a R5. Re-do it.
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#7

no... i just did it.... it said something like
"you already have this file in this folder....move and replace.....move and keep both....."

that sorta thing... and i went into the includes folder and selected all (from the download) and placed them into my includes folder and it still said that...
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#8

Thats beacuse the old files got the same name as the new one's :P Replace them and it should work
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#9

thank you soooo much! its now working.... also.... may i ask one more thing?


After People login.... i want them to be able to choose from several different things..... "stunt mode" and "cops and robbers"


is there a way to have them click on one, then have their world set to a different one, so that if someone clicks "stunt" they are sent to world 1 and are in a stunt filled world.... and if they click on "cops and robbers" they are sent to my other script for cops and robbers in world 2?

Thanks again,
Kevin
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