[FilterScript] [FS] Automatic Vehicle Repair
#1

What is this?

An simple automatic vehicle repair filterscript.

Where to download?

CLICK ME

Code .PWN

Код:
#include <a_samp>

#define COLOR_YELLOW 0xFFFF00AA

forward FixAllCar();
new FixTimer;

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Auto Car Repair By : Brian Gutierrez ");
	print("--------------------------------------\n");
	FixTimer = SetTimer("FixAllCar",1000,true);//every 1000 milisecond we call the function "FixAllCar"
	return 1;
}

public OnFilterScriptExit()
{
	KillTimer(FixTimer); // we kill our timer on script unload.
	return 1;
}

public FixAllCar()
{
	for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
	// loop all possible player
	{
		if(IsPlayerConnected(playerid) && IsPlayerInAnyVehicle(playerid))
		//if the player is connected AND in a car
		{
			new vehicleid = GetPlayerVehicleID(playerid);// gettin the vehicle id
			SetVehicleHealth(vehicleid,1000.0);// set the vehicle healt
		}
	}
}
Have a happy coding!
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#2

woot first to view and first to post.

nice i'll use thjis in the future

you should make a automatic lotto script<.<
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#3

Quote:
Originally Posted by Kar
woot first to view and first to post.

nice i'll use thjis in the future

you should make a automatic lotto script<.<
Thanks

Take at look at this Lotto FilterScript - http://forum.sa-mp.com/index.php?topic=47457.0
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#4

i mean. i need a lotto with that automatically enters everyone into the lotto then at 20:00 everyday the lotto is drawn and a random player gets the cash
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#5

This is nice but I'd change the time. It fixes the car every second. Isn't that a little excessive? Nice job though!
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#6

Yes, it is good ... but if the vehicle sits for longer wheel back up ... everything explodes. And I changed during repair to 100

And .. Sory For My Bad english..
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#7

You don't need to use a timer - checkout OnVehicleDamageStatusUpdate
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#8

Stop trying to impersonate Westie, you fail
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#9

Quote:
Originally Posted by _Jay_
You don't need to use a timer - checkout OnVehicleDamageStatusUpdate
Quote:
Originally Posted by Matthias_
Stop trying to impersonate Westie, you fail
And please tell me when you're done "destroying" his internet.
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#10

Quote:
Originally Posted by _Jay_
You don't need to use a timer - checkout OnVehicleDamageStatusUpdate
This is only called called when visual elements are damaged, not when the car loses health. It would probably work for a few collisions but after the visual elements (bumpers etc) are completely damaged it will not call OnVehicleDamageStatusUpdate anymore. However, you can use OnVehicleDamageStatusUpdate if you use RepairVehicle instead of SetVehicleHealth.
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#11

nice!
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#12

Simple but nice.
Keep up your good work.
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#13

Quote:
Originally Posted by AivaMan
Simple but nice.
Keep up your good work.
Quote:
Originally Posted by AdonisxD
nice!
Thanks
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#14

This Not you FS is By Tom_Kazami
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#15

I'v been searching this, Thanks !
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#16

Quote:
Originally Posted by Don_Lidner
This Not you FS is By Tom_Kazami
Yeah, the code is really exactly the same :/

Dude, please make your own scripts
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