16.06.2010, 23:25
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new family;
if(dialogid == 1)
{
if(listitem == 0)
{
family = 1;
}
if(listitem == 1)
{
family = 2;
}
if(listitem == 2)
{
family = 3;
}
if(listitem == 3)
{
family = 4;
}
if(listitem == 4)
{
family = 5;
}
if(listitem == 5)
{
family = 6;
}
if(listitem == 6)
{
family = 7;
}
if(listitem == 7)
{
family = 8;
}
if(listitem == 8)
{
family = 9;
}
if(listitem == 9)
{
family = 10;
}
if(listitem == 10)
{
family = 11;
}
if(listitem == 11)
{
family = 12;
}
if(listitem == 12)
{
family = 13;
}
if(listitem == 13)
{
family = 14;
}
PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Gang Creation - 2nd step","Please enter the name of the gang you want to create below.","Done","Cancel");
}
if(dialogid == 2)
{
if(!strlen(inputtext))
{
SendClientMessage(playerid, 0xFF0000FF, "Gang Creation setup canceled");
return 1;
}
if(!response)
{
SendClientMessage(playerid, 0xFF0000FF, "Gang Creation setup canceled");
return 1;
}
new idx;
new length = strlen(inputtext);
while ((idx < length) && (inputtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = inputtext[idx];
idx++;
}
result[idx - offset] = EOS;
PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
strmid(FamilyInfo[family][FamilyName], result, 0, strlen(result), 255);
SaveFamilies();
SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Name.");
}
return 1;
}