16.06.2010, 10:16
Well, I'm editing a LARP version to start out my scripting "career". I've been able to fix most of the bugs that have come across or have been reported to me by players, but I just can't get past this one. It lets players to give - drugs to another player, so that the player who gives - drugs gets some drugs to himself. I've tried numerous weird things against it, but it always lets to give -, I added, that the amount can't be under 1 or over 1000 but it still lets you to give llike -50 or around it aswell. Here is the code, I would be grateful if someone could give me some tips.
Код:
if(strcmp(x_nr,"narkootikumid",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "Kasutus: /anna narkootikumid [Mдngija ID/Osa nimest] [kogus]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { new Float:x, Float:y, Float:z; GetPlayerPos(giveplayerid,x,y,z); if(!PlayerToPoint(5, playerid, x, y, z)) { SendClientMessage(playerid, COLOR_GRAD1, " Mдngija pole lдheduses!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "Kasutus: /anna narkootikumid [Mдngija ID/Osa nimest] [kogus]"); return 1; } new dammount; dammount = strval(tmp); if(dammount > PlayerInfo[playerid][pDrugs] && dammount < 1 && dammount > 1000 ) { SendClientMessage(playerid, COLOR_GREY, " Sul pole nii palju narkootikume."); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); PlayerInfo[playerid][pDrugs] -= dammount; PlayerInfo[giveplayerid][pDrugs] += dammount; if(PlayerInfo[playerid][pSex] == 1) { format(string, sizeof(string), "* %s vхtab vдlja oma koti narkoga ja ulatab selle %s kдtte.", sendername, giveplayer); } else { format(string, sizeof(string), "* %s vхtab vдlja oma koti narkoga ja ulatab selle %s kдtte.", sendername, giveplayer); } ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } else { SendClientMessage(playerid, COLOR_GRAD1, " Mдngija pole sees!"); return 1; }