11.06.2010, 17:54
Code:
if(dialogid == 22 && response)
{
new cashdeposit = strval(inputtext[]);
new droppername[MAX_PLAYER_NAME];
GetPlayerName(playerid, droppername, sizeof(droppername));
if(cashdeposit <= 0)
{
return 1;
}
if(cashdeposit > PlayerInfo[playerid][pPot])
{
ShowPlayerDialog(playerid, 9999, DIALOG_STYLE_MSGBOX, "House Safes by:Qeux", "You Don't have that much Pot with you", "Done", "Close");
return 1;
}
PlayerInfo[playerid][pPot] -= cashdeposit;
PlayerInfo[playerid][pSafePot] += cashdeposit;
format(string, sizeof(string), "%s places some drugs in a safe.", droppername);
ShowPlayerDialog(playerid, 9999, DIALOG_STYLE_MSGBOX, "House Safes by:Qeux", string, "Done", "Close");
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
printf("%s", string);
return 1;
}
Code:
new cashdeposit = strval(inputtext[]);


xD
