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how i can include my gamemode in my filterscript like #include <gmname>
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i put a dialog in my gm and the response this is ita or english i want to change all text in english or italian in the filterscripts by itaoeng[playerid] = .... i have 2 include the gm dialogs
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say me .... i know how to script
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i want to put a blablabla[playerid] = 1 or 0 in the gm and in the filterscript but including a gm in the filterscript
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What do you mean? I believe Pvars work across Filterscripts and Gamemodes, I'm not sure about normal variables.
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i want to put if ..blablaba[playerid] = 0 or 1 on my filterscript but dont add a new beacause it is already in a gm