01.06.2010, 18:49
Hey,
I made a car-respawn script and now a car spawn script so i can spawn some vehicles at a flexible position.
But now i dont want to respawn them with my respawncar script when the cars get destroyed.
Maybe you can help?
Here my codes:
spawn script:
respawner:
I made a car-respawn script and now a car spawn script so i can spawn some vehicles at a flexible position.
But now i dont want to respawn them with my respawncar script when the cars get destroyed.
Maybe you can help?
Here my codes:
spawn script:
pawn Код:
CMD:spawn(playerid, params[])
{
if (IsPlayerAdmin(playerid) == 1)
{
new Float:x;
new Float:y;
new Float:z;
new Float:a;
if (sscanf(params, "s", params[0]))
{
SendClientMessage(playerid, RED, "USAGE: /spawn [object]");
}
else if (!strcmp(params[0], gObjects[0], true))
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
CreateVehicle(522, x-3, y, z+5, a, 0, 0, -1);
}
else if (!strcmp(params[0], gObjects[1], true))
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
CreateVehicle(451, x-3, y, z+5, a, 0, 0, -1);
}
else if (!strcmp(params[0], gObjects[2], true))
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
CreateVehicle(425, x-5, y, z+5, a, 0, 0, -1);
}
else if (!strcmp(params, gObjects[3], true))
{
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
CreateVehicle(520, x-3, y, z+5, a, 0, 0, -1);
}
else
{
SendClientMessage(playerid, RED, "SERVER: Fahrzeug existiert nicht");
}
}
else
{
SendClientMessage(playerid, RED, "SERVER: Du bist nicht als Admin eingeloggt");
}
return 1;
}
pawn Код:
CMD:respawn(playerid, params[])
{
if (IsPlayerAdmin(playerid) == 1)
{
new command[64];
if (sscanf(params, "s", command))
{
SendClientMessage(playerid, RED, "USAGE: /respawn [befehl]");
}
else if (!strcmp(command, "autos", true))
{
new pname[256];
new string[256];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "*** %s hat die Autos respawnt.", pname);
SendClientMessageToAll(ORANGE, string);
for (new cars=0; cars<MAX_VEHICLES; cars++)
{
SetVehicleToRespawn(cars);
}
}
}
else
{
SendClientMessage(playerid, RED, "SERVER: Du bist nicht als Admin eingeloggt");
}
return 1;
}