19.04.2010, 05:29
I'm currently in the process of creating a new editor/compiler for SA:MP. I was thinking of adding sort of a 'resources' window to it, since it's pointless to make separate applications for them, if you could just add them into an editor. So far, I've added 14 categories: Sounds, colors, vehicles, weapons, weather, gametexts, pickup types, pickup models, player states, skill levels, player keys, fighting styles, explosion types and weapon states. My question is, would people actually use this sort of 'built-in' resource window? As far as I'm concerned, it would be a lot faster than opening up a separate application or going through the wikipedia.
Here's a screenshot of the skins window:
[img height=300 width=500]http://files.uploadffs.com/a/0/879b0647/editor_resources_skins.jpg[/img]
Here's a screenshot of the skins window:
[img height=300 width=500]http://files.uploadffs.com/a/0/879b0647/editor_resources_skins.jpg[/img]