15.01.2010, 17:02
Hey,i want to make if ur donator,then ya can own 2 vehicles,but if ur not,ya can own 1 vehicle...i dont know how to change it :S
heres the buy code:
heres the buy code:
pawn Код:
else if(strcmp(x_nr,"buy",true) == 0)
{
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo[playerid][pLevel] < 3)
{
SendClientMessage(playerid, COLOR_GREY, "You need to be level 3 to buy a vehicle!");
return 1;
}
if(PlayerInfo[playerid][pPcarkey] == 999) { }
else { SendClientMessage(playerid, COLOR_GREY, " You already own vehicle !"); return 1; }
if(CarInfo[idcar][cOwned]==1)
{
SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
return 1;
}
if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
{
if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; }
else { return 1; }
CarInfo[idcar][cOwned] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
SafeGivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
PlayerPlayMusic(playerid);
GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
SendClientMessage(playerid, COLOR_YELLOW2, "You can start the engine up now !");
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
DateProp(playerid);
OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
return 1;
}
}
}