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[SOLVED]
Jeffry
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#1
11.12.2009, 15:17
Thank you for your help.
Problem Solved.
Cheers,
Jeffry
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dice7
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#2
11.12.2009, 15:46
pawn Код:
new
OldName
[
MAX_PLAYERS
]
[
MAX_PLAYER_NAME
]
;
//...
SetPlayerName
(
playerid,OldName
[
playerid
]
)
;
The array must be big enough for every player to save his name. With OldName[MAX_PLAYER_NAME] when you do afk and someone else does afk OldName will contain the name of the last one who used /afk
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Jeffry
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Joined: Oct 2009
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#3
11.12.2009, 15:48
Checking that tomorrow. I go to table tennis now... .
Iґll let you know if it worked.
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Jeffry
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Posts: 1,594
Threads: 61
Joined: Oct 2009
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#4
12.12.2009, 11:59
Okay, thank you. It worked.
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