11.10.2009, 09:01
Код:
public OnPlayerSpawn(playerid)
{
GivePlayerWeapon(playerid, 348, 1500);
GivePlayerWeapon(playerid, 351, 1500);
GivePlayerWeapon(playerid, 353, 1500);
GivePlayerWeapon(playerid, 355, 1500);
GivePlayerWeapon(playerid, 358, 1500);
GivePlayerWeapon(playerid, 331, 1);
printf("Player ID %d has spawned!",playerid);
return 1;
}
One more thing:
Код:
forward KillingSpree3(playerid);
forward KillingSpree10(playerid);
public KillingSpree3(playerid)
{
if(GetPlayerScore(playerid) >= 3)
{
new PlayerName[MAX_PLAYER_NAME],
string[128];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "[Spree] %s is now on a killing spree!", PlayerName);
SendClientMessageToAll(COLOR_GREEN, string);
}
}
public KillingSpree10(playerid)
{
if(GetPlayerScore(playerid) >= 10)
{
new PlayerName[MAX_PLAYER_NAME],
string[128];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "[Spree] %s has been awarded a Minigun! Stop him before he damages the whole place!", PlayerName);
SendClientMessageToAll(COLOR_GREEN, string);
GivePlayerWeapon(playerid, 362, 3000);
}
}
Plz help me!! The script compiles with no errors, but like i mentioned, it doesnt do what its meant to... Plz tell me if u have a better way to put all this...
Greetz



