09.01.2019, 20:28
(
Last edited by Silverback; 12/01/2019 at 03:46 PM.
)
An old unity station object fully re-meshed and re-textured. Also added interior.
(this is my first Blender model for SA-MP)
Mod contains of two objects: main building and ground part.
Known issues: a bullet collision in some invisible places above the station.
![](https://a.radikal.ru/a13/1901/f4/9fc89b72a059.jpg)
![](https://b.radikal.ru/b10/1901/d0/ac1f89abfce1.jpg)
![](https://d.radikal.ru/d18/1901/2d/875b9488958c.jpg)
![](https://a.radikal.ru/a02/1901/56/9afc3c5d3ffd.jpg)
RemoveObject and CreateObject
(this is my first Blender model for SA-MP)
Mod contains of two objects: main building and ground part.
Known issues: a bullet collision in some invisible places above the station.
![](https://a.radikal.ru/a13/1901/f4/9fc89b72a059.jpg)
![](https://b.radikal.ru/b10/1901/d0/ac1f89abfce1.jpg)
![](https://d.radikal.ru/d18/1901/2d/875b9488958c.jpg)
![](https://a.radikal.ru/a02/1901/56/9afc3c5d3ffd.jpg)
RemoveObject and CreateObject
Code:
RemoveBuildingForPlayer(playerid, 4961, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 5033, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 5055, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 4821, 1745.2031, -1882.8516, 26.1406, 0.25); AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land