27.02.2019, 22:00
(
Последний раз редактировалось andrejc999; 28.02.2019 в 18:40.
)
So I've been making a RP server for a long time and something just keeps bugging me.
I've made a huge map by myself and it include more than 7000 objects so I had to use a streamer. I tried optimizing it to a point where it should work find but some players still crash for no apparent reason.
Something I've done:
I did some optimization that other talk about on the forum.
I did basically everything I could and people still crash. I looked up the crash logs online but there's nothing about it.
Do you have any recommendations for me?
Maybe it's not because of objects?
Thanks in advanced.
EDIT:
When I spawn this happens:
I've made a huge map by myself and it include more than 7000 objects so I had to use a streamer. I tried optimizing it to a point where it should work find but some players still crash for no apparent reason.
Something I've done:
Код:
//ongamemodeinit Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT, 750);
I did basically everything I could and people still crash. I looked up the crash logs online but there's nothing about it.
Do you have any recommendations for me?
Maybe it's not because of objects?
Thanks in advanced.
EDIT:
When I spawn this happens:
Код:
SA-MP 0.3.7-R3 Exception At Address: 0x007F0BF7 Base: 0x040B0000 Registers: EAX: 0x00000000 EBX: 0x00B1C22C ECX: 0x1840F620 EDX: 0x1840F620 ESI: 0x00000000 EDI: 0x1840F630 EBP: 0x0FE5F6E4 ESP: 0x0177F4F4 EFLAGS: 0x00010246 Stack: +0000: 0x1840F630 0x1849EA68 0x006D3585 0x00000000 +0010: 0x1840F620 0x1821EB98 0x1849EA68 0x1840F630 +0020: 0x116A6AA0 0x0FE5F6E4 0x00B2CA84 0x00000001 +0030: 0x116A6AA0 0x1840F620 0x006DFA8B 0x00B1C22C +0040: 0x0FE5F6E4 0x00000000 0x00000000 0x116A6AA0 +0050: 0x00000001 0x00000478 0x00000479 0x00B1C22C +0060: 0x006E3391 0x00000000 0x00000001 0x000006E7 +0070: 0x00000001 0x03E39DF8 0x00000000 0x004985DF +0080: 0xFFFFFFFF 0x00000001 0x000006E7 0x0177F7A4 +0090: 0x00000000 0x0177F7AC 0x00000000 0x76BF0801 +00A0: 0x76B984C0 0x00000000 0x00000000 0x00000001 +00B0: 0x0177F5C4 0x76B98827 0x76BF0818 0x00000000 +00C0: 0x3F7F4449 0x00000000 0x00002710 0x00002710 +00D0: 0x0177F7A4 0x0074529F 0x00000001 0x03E39DF8 +00E0: 0x00000001 0x000F4240 0x005617C5 0x00561A17 +00F0: 0x00483DEF 0x00000000 0x49742400 0xC9742400 +0100: 0xC9742400 0x49742400 0xC9742400 0x49742400 +0110: 0x00000000 0x0000053F 0x0177F6D0 0x00000000 +0120: 0x1840E020 0x0047CCC4 0x00000000 0x00000175 +0130: 0xFFFFFFFF 0x00000001 0x03E39DF8 0x0177F6E0 +0140: 0x00000000 0x004682A2 0x00000001 0x00000001 +0150: 0x000000A5 0x19CB3A58 0x000000B8 0x00002000 +0160: 0x000D0218 0x000000B8 0x03E30000 0x0177F710 +0170: 0x00000039 0x44D48EEC 0xC484A730 0x41BC3C84 +0180: 0x19C94190 0x000000C0 0x00469EF7 0x0000053F +0190: 0x000053E8 0x008EA0A8 0x000053E8 0x008EA0A8 +01A0: 0x0000000C 0x00408967 0x00000432 0x03E39DF8 +01B0: 0x0177F798 0x00000000 0x0047EFC8 0x00000432 +01C0: 0x00000002 0x03E39DF8 0x00000000 0x00000247 +01D0: 0x00000000 0x04167D5C 0x3F7FDFF2 0xBD0018F8 +01E0: 0x00000000 0x03E30000 0x3D0018F8 0x3F7FDFF2 +01F0: 0x00000000 0x000000B8 0x00000000 0x00000000 +0200: 0x3F800000 0x0FA00000 0x19CB5288 0x76BAEAD7 +0210: 0x116A6AA0 0x04167FF5 0x000001D6 0x00000001 +0220: 0x0177FA5C 0x00000001 0x00007001 0x19CB5288 +0230: 0x3F7FDFF2 0xBD0018F8 0x00000000 0x03E30000 +0240: 0x3D0018F8 0x0177F788 0x00838353 0xFFFFFFFF +0250: 0x0177F794 0x00838D7D 0xFFFFFFFF 0x00469EF7 +0260: 0x000006E7 0x0177F7B4 0x04161A5E 0x04161C14 +0270: 0x19CB5288 0x00000479 0x00000001 0x00000479 SCM Op: 0x6E7, lDbg: 1 LastRendObj: 870 Game Version: US 1.0 State Information: Ped Context: 0