09.01.2019, 20:28
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Last edited by Silverback; 12/01/2019 at 03:46 PM.
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An old unity station object fully re-meshed and re-textured. Also added interior.
(this is my first Blender model for SA-MP)
Mod contains of two objects: main building and ground part.
Known issues: a bullet collision in some invisible places above the station.
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RemoveObject and CreateObject
(this is my first Blender model for SA-MP)
Mod contains of two objects: main building and ground part.
Known issues: a bullet collision in some invisible places above the station.
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RemoveObject and CreateObject
Code:
RemoveBuildingForPlayer(playerid, 4961, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 5033, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 5055, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 4821, 1745.2031, -1882.8516, 26.1406, 0.25); AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land