26.12.2018, 23:33
[Include] Rewind (Time machine)
02.01.2019, 01:35
Update
1- Included interior, virtual world and angles of both cars and players in the rewind
2- Simplified code (Well actually more complicated but more self-independent) Which led to:
3- You can now choose how many steps you can go back! through the REWIND_MAXIMUM_PHASES part above in the usage
4- More screenshots added #3 above
5- Now the audio stream will loop itself every time the rewind happens to make sure the sound keeps going!
6- 3D Text label will go green if the player breaches the 3 bars limit
1- Included interior, virtual world and angles of both cars and players in the rewind
2- Simplified code (Well actually more complicated but more self-independent) Which led to:
3- You can now choose how many steps you can go back! through the REWIND_MAXIMUM_PHASES part above in the usage
4- More screenshots added #3 above
5- Now the audio stream will loop itself every time the rewind happens to make sure the sound keeps going!
6- 3D Text label will go green if the player breaches the 3 bars limit
02.01.2019, 01:39
02.01.2019, 06:49
Good job dude!
02.01.2019, 15:56
Can you please post a video about it?
08.01.2019, 01:32
08.01.2019, 06:33
Nice one i like it
08.01.2019, 07:27
Woah Great Job!
08.01.2019, 12:41
Your video is going to give me a seizure.
Good concept though, really.
Just needs a little bit of cleaning up around the edges.
Give a smoother feeling, feels choppy currently.
Overall well done.
Good concept though, really.
Just needs a little bit of cleaning up around the edges.
Give a smoother feeling, feels choppy currently.
Overall well done.
08.01.2019, 13:02
08.01.2019, 13:48
@Lynn This is why you should've read the full post, if the effects are not appealing to you, you have these functions:
Now i dunno what you mean by choppy but if you want to watch the rewind in full sync without flashes or camera movements disable both and give it a go. It goes back with both positions and rotations, virtual world and interior, the automated one also rewinds Health and Armour.
@BigETI Same goes for you
pawn Код:
ToggleRewindFlash(bool:toggle)
ToggleRewindFlashForPlayer(playerid, bool:toggle)
ToggleCameraMovements(bool:toggle)
ToggleCameraMovementsForPlayer(playerid, bool:toggle)
@BigETI Same goes for you
08.01.2019, 14:43
I'm sorry but this is both inefficient and laggy. Here's a much better version, although the script is private:
https://www.youtube.com/watch?v=a9AK-F7dfRY
https://www.youtube.com/watch?v=a9AK-F7dfRY
08.01.2019, 14:44
Quote:
I'm sorry but this is both inefficient and laggy. Here's a much better version, although the script is private:
https://www.youtube.com/watch?v=a9AK-F7dfRY |
08.01.2019, 14:45
Quote:
I'm sorry but this is both inefficient and laggy. Here's a much better version, although the script is private:
https://www.youtube.com/watch?v=a9AK-F7dfRY |
08.01.2019, 14:45
08.01.2019, 14:46
(
Последний раз редактировалось RogueDrifter; 08.01.2019 в 15:19.
)
Quote:
I'm sorry but this is both inefficient and laggy. Here's a much better version, although the script is private:
https://www.youtube.com/watch?v=a9AK-F7dfRY |
PS.
Update:
Код:
#define REWiND_FULLY_SYNCED_TIMER [NUMBER] //This is in MS you can change it depending on how fast you want the timers to record/play #define SYNCEED_REWIND_BUFFER [NUMBER] //This is the capacity of the fast rewind cells, don't change this if you don't know what you're doing
Example: CLICK ME
The above was used with the buffer value of 250 and timer value of 10ms
Compiling time is longer fyi.
08.01.2019, 16:25
Nice just like forza rewind
08.01.2019, 23:04
Lmao you're right i just noticed that, two more videos that actually show it does:
1- https://www.youtube.com/watch?v=TuMNtVq2sRQ
2- https://www.youtube.com/watch?v=qZz3...ature=*********
I might add a 'PauseRewind(playerid)' function what do you think
PS. The settings used above were 5ms timer and 400 buffer, compiling time was approx 5 seconds
1- https://www.youtube.com/watch?v=TuMNtVq2sRQ
2- https://www.youtube.com/watch?v=qZz3...ature=*********
I might add a 'PauseRewind(playerid)' function what do you think
PS. The settings used above were 5ms timer and 400 buffer, compiling time was approx 5 seconds
09.01.2019, 12:22
Quote:
I'm sorry but this is both inefficient and laggy. Here's a much better version, although the script is private:
https://www.youtube.com/watch?v=a9AK-F7dfRY |
09.01.2019, 17:51
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