06.09.2018, 20:50
Quote:
Kemula, is signaling that it is already defined... :facepalm:
try to modify the library. |
I'm asking why are they being printed.
Why would I need to modify an include - it's mean to be just included.
Kemula, is signaling that it is already defined... :facepalm:
try to modify the library. |
Hello.
I got these two errors: Код:
D:\Trabajo\GitLab\projectx\gameServer\legacy\nex-ac.inc:2978 (error) symbol already defined: "@yH_OnPlayerConnect@003" D:\Trabajo\GitLab\projectx\gameServer\legacy\nex-ac.inc:3083 (error) symbol already defined: "@yH_OnPlayerDisconnect@003" Thanks. |
#include <YSI\y_hooks> //Include y_hooks
#include <rakcheat> //This include uses y_hooks
#include <YSI\y_hooks> //We include it again, because...
#include <nex-ac> //This include will also use y_hooks
pawno\include\nex-ac.inc(3458) : warning 202: number of arguments does not match definition
pawno\include\nex-ac.inc(3472) : error 025: function heading differs from prototype
#include <a_samp>
#include <streamer>
#include <nex-ac>
Hello. What is the problem ? I have some errors with compilation..
PHP Code:
PHP Code:
|
Hiya, anyone having issues like me with gun anticheat when just logged in?
https://sampforum.blast.hk/showthread.php?tid=661110 |
[22:47:03] [Nex-AC debug] AC weaponid: 0, AC ammo: 0, weaponid: 22, ammo: 612 [22:47:03] [Nex-AC] Suspicion on the ID 0. Reason code: 015 (2) [22:47:03] [Nex-AC debug] AC weaponid: 0, AC ammo: 0, weaponid: 25, ammo: 221 [22:47:03] [Nex-AC] Suspicion on the ID 0. Reason code: 015 (2) [22:47:03] [Nex-AC debug] AC weaponid: 0, AC ammo: 0, weaponid: 32, ammo: 411 [22:47:03] [Nex-AC] Suspicion on the ID 0. Reason code: 015 (2) [22:47:03] [Nex-AC debug] AC weaponid: 0, AC ammo: 0, weaponid: 30, ammo: 805 [22:47:03] [Nex-AC] Suspicion on the ID 0. Reason code: 015 (2) [22:47:03] [Nex-AC debug] AC ammo: 0, ammo: 69, weaponid: 34 [22:47:03] [Nex-AC] Suspicion on the ID 0. Reason code: 016 (3) [22:47:03] [Nex-AC debug] AC weaponid: 0, AC ammo: 69, weaponid: 34, ammo: 69 [22:47:03] [Nex-AC] Suspicion on the ID 0. Reason code: 015 (1)
Hello, i have some issues with this. I'm doing everything like you say, compiling is all right, there is no errors. But, when i enter my password it teleports me here, https://i.imgur.com/RNY3KEV.png which is not defined in my script, and when i click spawn it tp's me to 0,0. How can i fix that?
|
All the errors mentioned above were fixed, such as the anti aimbot, teleport hack and others? Can I put this in my game mode, compile and play without having any flaws?
|
i have problem with this:
nex-ac.inc(1996) : warning 202: number of arguments does not match definition nex-ac.inc(1996) : warning 202: number of arguments does not match definition nex-ac.inc(7173) : error 025: function heading differs from prototype line 1996: new ac_pickupid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); line 7173: public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) |
C:\Users\Guido\Desktop\FantocheRP\FantocheRP\pawno \include\nex-ac.inc(2443) : error 017: undefined symbol "SetPlayerPos"
C:\Users\Guido\Desktop\FantocheRP\FantocheRP\pawno \include\nex-ac.inc(2443) : error 010: invalid function or declaration C:\Users\Guido\Desktop\FantocheRP\FantocheRP\pawno \include\nex-ac.inc(2624) : warning 201: redefinition of constant/macro (symbol "RepairVehicle") Line 2443: #undef SetPlayerPos Line 2624: #define RepairVehicle acc_RepairVehicle |
I used ****** mod to test this anti-cheat and I noticed that Anti-teleport hack (specifically on-foot) is very rarely detected. I teleported from one city to another, many times - "OnCheatDetected()" was called one time and no more. Maybe I'm doing something wrong.
|