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It is always necessary to kill the timers even if the repetition is false or only kill them when they are with the repetition activated
I ask it so I do not have to add a variable for each timer that I have to kill.
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No, only if you want to stop a running timer
If a timer already finished and isn't repeating the timerid is forever lost
Because timerids always increase and never reset while the server is running
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Thanks, I asked this question because I saw a gamemode that killed the timers although their repetition was false and that caused me doubt.