22.10.2018, 15:17
(
Последний раз редактировалось Zeus666; 22.10.2018 в 16:34.
)
Hi. I have two different commands.
1. /report ID reason.
2. /re reason.
i want the format [REF:#UniqueID] Your report has been sent.
[REF:#UniqueID]: Hey, Admin! Player has sent a report.
uniqueid = ID row from mysql database which is Autoincrement
But, in game, the report it SAVES in MYSQL (I can check it via /reports) but it doesn't send SendClientMessage and I can spam /re or /report, which doesn't follow pReported.
1. /report ID reason.
2. /re reason.
i want the format [REF:#UniqueID] Your report has been sent.
[REF:#UniqueID]: Hey, Admin! Player has sent a report.
uniqueid = ID row from mysql database which is Autoincrement
But, in game, the report it SAVES in MYSQL (I can check it via /reports) but it doesn't send SendClientMessage and I can spam /re or /report, which doesn't follow pReported.
PHP код:
forward OnPlayerReport(playerid, targetid, reason);
public OnPlayerReport(playerid, targetid, reason)
{
new rows, fields;
cache_get_data(rows, fields, handle);
new reportid;
new count = cache_num_rows();
if(count > 0)
{
new reportstring[250],reportstring2[250];
reportid = cache_get_field_content_int(0, "ID", handle);
format(reportstring2,sizeof(reportstring2), ""chat""COL_YELLOW"[REF:#%d]: Your report upon %s(%d) has been sent "COL_WHITE" (Reason: %s)",reportid, PlayerName(targetid),targetid, reason);
SendClientMessage(playerid,-1,reportstring2);
format(reportstring,sizeof(reportstring), ""chat""COL_YELLOW"[REF:#%d]: Player %s(ID:%d) has reported %s(ID:%d)"COL_WHITE" (Reason: %s)",reportid, PlayerName(playerid),playerid,PlayerName(targetid),targetid,reason);
SendMessageToAllAdmins(reportstring,-1);
pInfo[playerid][pReported] = 1;
timeras[playerid] = SetTimerEx("Report", 60000, 0, "i", playerid);
}
}
forward OnPlayerReporte(playerid, reason);
public OnPlayerReporte(playerid, reason)
{
new rows, fields;
cache_get_data(rows, fields, handle);
new reportid;
new count = cache_num_rows();
if(count > 0)
{
new reportstring[250],reportstring2[250];
reportid = cache_get_field_content_int(0, "ID", handle);
format(reportstring2,sizeof(reportstring2), ""chat""COL_YELLOW"[REF:#%d]: Your report was sent. "COL_WHITE" Title: [%s].",reportid, reason);
SendClientMessage(playerid,-1,reportstring2);
format(reportstring,sizeof(reportstring), ""chat""COL_YELLOW"[REF:#%d]: Player %s(ID:%d) has reported an error. "COL_WHITE" (Title: %s)",reportid, PlayerName(playerid),playerid,reason);
SendMessageToAllAdmins(reportstring,-1);
pInfo[playerid][pReported] = 1;
timeras[playerid] = SetTimerEx("Report", 60000, 0, "i", playerid);
}
}
PHP код:
CMD:report(playerid,params[])
{
new targetid,reason[250];
if(sscanf(params, "us[105]", targetid,reason)) return SendClientMessage(playerid,-1,""chat" /report [playerid] [Reason]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""COL_RED"Not online");
if(targetid == playerid) return SendClientMessage(playerid,-1, ""COL_RED"EROARE: Can report yourself.");
if(!IsPlayerNPC(targetid))
{
if(pInfo[playerid][pReported] == 0)
{
format(jQuery, MAX_QUERY_LENGTH, "INSERT INTO `"#reportlog"` (Username, Targetname, Report, Data) VALUES ('%s', '%s', '%s', CURRENT_TIMESTAMP)",PlayerName(playerid),PlayerName(targetid), reason);
mysql_tquery(handle, jQuery, "", "");
mysql_tquery(handle, "SELECT * FROM `reportlog` ORDER BY ID DESC LIMIT 1", "OnPlayerReport", "uus[80]", playerid, targetid, reason);
}
else {
SendClientMessage(playerid,-1,""COL_RED"Wait 1 minute");
}
}
else return SendClientMessage(playerid,-1,""COL_RED"can't report npc !");
return 1;
}
CMD:re(playerid,params[])
{
new reason[250];
if(sscanf(params, "s[80]",reason)) return SendClientMessage(playerid,-1,""chat" /(re)port [Reason]");
if(pInfo[playerid][pReported] == 0)
{
format(jQuery, MAX_QUERY_LENGTH, "INSERT INTO `"#reportlog"` (Username, Report, Data) VALUES ('%s', '%s', CURRENT_TIMESTAMP)",PlayerName(playerid), reason);
mysql_tquery(handle, jQuery, "", "");
mysql_tquery(handle, "SELECT * FROM `reportlog` ORDER BY ID DESC LIMIT 1", "OnPlayerReporte", "s[80]", playerid, reason);
}
else {
SendClientMessage(playerid,-1,""COL_RED"Wait one minute");
}
return 1;
}