29.12.2016, 17:31
Team Deathmatch
by GoldenLion
I started working on this gamemode about 3 months ago when and 1 month later I stopped working on it and it was just laying around for 2 months and I was not even planning to make a server so today I decided to release it as I got nothing to do with it and someone might like it. Please don't remove the credits.by GoldenLion
Features
- two teams: blue and red
- server-sided health and armor (that also means there's custom death)
- ranks and experience
- classes for each rank
- helmet and sniper headshot system
- armory for each team at their base
- cookie system and cookie shop (/cookieshop)
- many cars around the teams' bases (vehicles with weapons require certain amount of score)
- killing sprees
- admin system
- donator system (actually just one command: /setbarcolor which allows you to change the color of health and armor bars)
- simple event system
- simple ban system
- simple anti-cheat (anti money cheat, anti weapon cheat, anti jetpack cheat and of course health and armor cheats are not going to work because health and armor is serversided)
- time changing based on the real time
Screenshots
- http://imgur.com/a/Q00aO
Download
- http://www.mediafire.com/file/33d9k1777pbj1ts/TDM.pwn
Includes & Plugins
- sscanf2
- YSI 4 (for y_ini and y_iterate)
- zcmd
- Progress Bars v2
Credits
- SA-MP team for SA-MP (obviously :P)
- GoldenLion (me) for the gamemode
- ******, Emmet_ and maddinat0r for sscanf2
- ****** and Misiur for YSI 4
- Zeex for zcmd
- Southclaw for Progress Bars v2 (v1 by Toribio)
- Kush for the account saving system tutorial
- Slice for the idea of serversided health and armor from weapon-config (also I learned that 8000000 health/armor makes the health/armor bar look normal for other players from his include).