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Just fix RemoveBuildingForPlayer [When removing the same object for a player, they will crash. Commonly, players crash when reconnecting to the server because the server removes buildings on OnPlayerConnect.]
And go to retirement.
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Any chance of being able to detect the distance you are currently and the distance of a waypoint set? Just an idea I had.
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Add OnPlayerHoverTextdraw(playerid, Text:textdraw) (same for per player tds)
[HLF]Southclaw
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Quote:
Originally Posted by iLearner
Add OnPlayerHoverTextdraw(playerid, Text:textdraw) (same for per player tds)
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Imagine the network traffic if I whipped my mouse around...
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Well it already colors the selectable textdraw to the color set in SelectTextDraw, so what damage could it cause if we add a few more functions of ours.
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Quote:
Originally Posted by [HLF]Southclaw
Imagine the network traffic if I whipped my mouse around...
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Imagine the network traffic if I spam click on a selectable textdraw....
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With these template / textures add features, I was left wondering if you can add new icons to the map. Has anyone tried?