[Map] [MAP]Forest Team Deathmatch
#1

[MAP]Forest Team deathmatch

Worktime:1 hour
Objects:27
Location:see screens
Info:Team deathmatch map
Screenies below






Map right here

Code:
CreateObject(18259, 2425.101074, -644.389221, 124.774368, 357.4217, 10.3132, 0.0000);
CreateObject(18228, 2394.728027, -679.047302, 121.592751, 0.0000, 0.0000, 339.3735);
CreateObject(18228, 2425.592529, -672.598022, 118.958084, 0.0000, 0.0000, 339.3735);
CreateObject(18228, 2439.784912, -643.792114, 114.589180, 0.0000, 0.0000, 47.2690);
CreateObject(18228, 2417.945801, -622.821167, 111.520630, 0.0000, 0.0000, 127.1967);
CreateObject(18228, 2428.141113, -628.003601, 109.080536, 0.0000, 0.0000, 127.1967);
CreateObject(18228, 2390.506348, -619.410156, 114.025749, 0.0000, 0.0000, 135.7912);
CreateObject(18228, 2357.109619, -619.422241, 118.449890, 0.0000, 0.0000, 135.7912);
CreateObject(18228, 2335.842529, -632.028931, 117.995789, 0.0000, 0.0000, 195.0924);
CreateObject(18228, 2334.568115, -657.200745, 117.785431, 0.0000, 0.0000, 238.0643);
CreateObject(18228, 2360.681396, -680.982605, 117.629326, 347.1084, 0.0000, 310.2566);
CreateObject(18228, 2348.404053, -675.411194, 118.368210, 347.1084, 0.0000, 310.2566);
CreateObject(16390, 2389.003662, -646.507385, 126.168297, 0.0000, 0.0000, 0.0000);
CreateObject(744, 2391.910889, -651.312866, 125.258682, 0.0000, 0.0000, 0.0000);
CreateObject(744, 2392.186279, -637.093323, 123.554344, 0.0000, 0.0000, 0.0000);
CreateObject(744, 2391.181396, -665.295044, 125.745552, 0.0000, 0.0000, 0.0000);
CreateObject(746, 2375.977051, -652.860718, 125.892029, 0.0000, 0.0000, 0.0000);
CreateObject(746, 2407.269775, -645.768799, 125.019875, 0.0000, 0.0000, 0.0000);
CreateObject(18269, 2383.872803, -649.373413, 146.718704, 0.0000, 0.0000, 75.6304);
CreateObject(16061, 2389.485107, -672.406799, 122.524910, 0.0000, 0.0000, 276.6346);
CreateObject(16061, 2388.270020, -622.984619, 123.328445, 0.0000, 0.0000, 267.1808);
CreateObject(9153, 2389.192627, -648.928223, 127.248680, 0.0000, 0.0000, 0.0000);
CreateObject(9153, 2351.348389, -649.755493, 128.151596, 0.0000, 0.0000, 0.0000);
CreateObject(9035, 2389.125732, -648.355530, 126.386124, 0.0000, 0.0000, 278.3535);
CreateObject(744, 2359.033936, -640.869934, 126.122849, 0.0000, 0.0000, 0.0000);
CreateObject(744, 2372.619629, -663.555298, 126.122345, 0.0000, 0.0000, 0.0000);
CreateObject(3786, 2425.248047, -643.792480, 126.549110, 0.0000, 0.0000, 0.0000);
enjoy my map.
greetz im2fast4u
Reply
#2

nice map.. 5/5
Reply
#3

Quote:
Originally Posted by Hor1z0n
nice map.. 5/5
thnx
Reply
#4

Sexxxy.
Reply
#5

how to use this program y had ?
Reply
#6

Looks good!
Perfect space for a small Deathmatch server!

Good work!
Reply
#7

Quote:
Originally Posted by gszyclon
how to use this program y had ?
Ok first download mta map editor (not hard to find just look on the internet for mta: dm or mta: race
i use mta: race 1.1.1.
but when starting mta: race
goto mta map editor then press new map, then press add objects
then u can search by id or just normal search which is much easyear
and then put yur objects evreywhere u want..
So i hope this helps 4 u
greetz im2fast4u
btw thanks for the comments guys
Reply
#8

Its a very tight space, not much amusing wen using a M4 / AK47, but it can be ownage if using it for a shotgun DM
Reply
#9

Quote:
Originally Posted by ♠ <KaZ^ ♠
Its a very tight space, not much amusing wen using a M4 / AK47, but it can be ownage if using it for a shotgun DM
hehe.. thnx
Reply
#10

Nice
Reply
#11

Awesome.
Reply
#12

Cool Map. Very Creative

~LeeWasabi
Reply
#13

Quote:
Originally Posted by [vRP
LeeWasabi ]
Cool Map. Very Creative

~LeeWasabi
thnx dude!
Reply
#14

Really nice

Like the small house :P
Reply
#15

Quote:
Originally Posted by Mive
Really nice
^
Reply
#16

Quote:
Originally Posted by [KMA
America ]
Quote:
Originally Posted by Mive
Really nice
^
thnx guys
Reply


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