How to convert Vice City dff to San Andreas dff
#1

Hello,
i want 'Ocean view hotel' from vice city to my map in blender. I use 'MEd' editor to find and extract dff file from gta3.img. But blender can't load them. I need any converter from vice city dff to san andreas dff.

Do you know anything? Or how do I import an object from Vice City to the blender?

Thanks for help.

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#2

You should use 3ds Max.
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#3

I think blender only works for skins. You need 3DS Max to load other stuff.
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#4

Bledner work for object. But only for SA objects.
I don't use ds Max. How to convert dff to SA format in ds max?
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#5

You need dff tools for blender that support Vice City, http://www.gtagarage.com/mods/show.php?id=21598 should work.
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#6

Use GTA United model.
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#7

Quote:
Originally Posted by dugi
View Post
You need dff tools for blender that support Vice City, http://www.gtagarage.com/mods/show.php?id=21598 should work.
Thank you its works. But textures don't load. I created folder "od_clevelander_dy.dff_tex" and put in there file "od_clevelander_dy.dff" and in .txd editor export all .png files in this directory. Load in blender .dff file bud textures don't show.

http://www.img.tpx.cz/uploads/gfsdfg...gdsffgdfsg.png
http://www.img.tpx.cz/uploads/ttrfeewfeffefefeefeef.png

Thanks for help
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#8

Use ZModeller. Import -> Export.
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#9

Does ZModeller have batch support?
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#10

AIK no.
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