18.11.2017, 06:34
When I compile the media.pwn, so i become the error "fatal error 100: cannot read from file: "strlib".
I have put Strlib in the pawno/include directory.
I have put Strlib in the pawno/include directory.
mapedit/functions/anims.pwn(19) : error 017: undefined symbol "isempty"
mapedit/functions/anims.pwn(39) : error 017: undefined symbol "isempty"
mapedit/functions/textures.pwn(44) : error 017: undefined symbol "isempty"
mapedit/functions/fonts.pwn(22) : error 017: undefined symbol "isempty"
mapedit/functions/objmodels.pwn(40) : error 017: undefined symbol "isempty"
mapedit/functions/skins.pwn(22) : error 017: undefined symbol "isempty"
mapedit/functions/vehmodels.pwn(22) : error 017: undefined symbol "isempty"
mapedit/functions/objcolors.pwn(23) : error 017: undefined symbol "isempty"
mapedit/functions/vehcolors.pwn(23) : error 017: undefined symbol "isempty"
mapedit/functions/actor.pwn(85) : error 017: undefined symbol "isempty"
mapedit/functions/mparse.pwn(137) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(144) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(161) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(181) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(213) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(228) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(229) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(230) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(231) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(269) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(270) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(271) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(299) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(313) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(330) : error 017: undefined symbol "strtrim"
mapedit/functions/mparse.pwn(331) : error 017: undefined symbol "strtrim"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
#include <a_samp>
main() {}
public OnGameModeInit() {
UsePlayerPedAnims();
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit() {
return 1;
}
public OnPlayerRequestClass(playerid, classid) {
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1968.3783, 1344.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid) {
return 1;
}
public OnPlayerDisconnect(playerid, reason) {
return 1;
}
public OnPlayerSpawn(playerid) {
return 1;
}
public OnPlayerDeath(playerid, killerid, reason){
return 1;
}
public OnVehicleSpawn(vehicleid) {
return 1;
}
public OnVehicleDeath(vehicleid, killerid) {
return 1;
}
public OnPlayerText(playerid, text[]) {
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) {
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid) {
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate) {
return 1;
}
public OnPlayerEnterCheckpoint(playerid) {
return 1;
}
public OnPlayerLeaveCheckpoint(playerid) {
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid) {
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid) {
return 1;
}
public OnRconCommand(cmd[]) {
return 1;
}
public OnPlayerRequestSpawn(playerid) {
return 1;
}
public OnObjectMoved(objectid) {
return 1;
}
public OnPlayerObjectMoved(playerid, objectid) {
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid) {
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid) {
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) {
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2) {
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row) {
return 1;
}
public OnPlayerExitedMenu(playerid) {
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) {
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) {
return 1;
}
public OnRconLoginAttempt(ip[], password[], success) {
return 1;
}
public OnPlayerUpdate(playerid) {
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid) {
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid) {
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid) {
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid) {
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source) {
return 1;
}
pawn Код:
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Cant compile it.
------------------------------------------------------------------------------------------------------- Looks awesome, cant use it. Can anyone upload the whole FOLDER which has everything in it including samp-server.exe so I can just run the server without doing anything. I am asking for already compiled version of Map editor v2. Texture studio is better in this case I must say, its very easy to compile and load. |