18.11.2017, 07:12
Am trying make an cod gm. The class selection now working properly can select class but weapons and all all other wont working. Please anyone help
if(FirstSpawn[playerid] == 1) { new string[5060]; SendClientMessage(playerid,red,"Please select your class"); FirstSpawn[playerid] = 0; AntiSK[playerid] = 0; strcat(string, "{FFFFFF}Class\t{FFFFFF}Rank\t{FFFFFF}Status\n "); strcat(string, "{EC7600}Assault\t{FFFFFF}[0]\t{00DF00}Unlocked\n"); if(GetPlayerScore(playerid) > 200) { strcat(string, "{EC7600}Sniper\t{FFFFFF}[4]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Sniper\t{FFFFFF}[4]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 650) { strcat(string, "{EC7600}Medic\t{FFFFFF}[3]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Medic\t{FFFFFF}[3]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 1900) { strcat(string, "{EC7600}Pilot\t{FFFFFF}[6]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Pilot\t{FFFFFF}[6]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 1500) { strcat(string, "{EC7600}Engineer\t{FFFFFF}[5]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Engineer\t{FFFFFF}[5]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 2500) { strcat(string, "{EC7600}JetTrooper\t{FFFFFF}[7]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}JetTrooper\t{FFFFFF}[7]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 1000) { strcat(string, "{EC7600}Scout\t{FFFFFF}[5]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Scout\t{FFFFFF}[5]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 5000) { strcat(string, "{EC7600}Spy\t{FFFFFF}[5]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Spy\t{FFFFFF}[5]\t{FF0000}Locked\n"); } if(GetPlayerScore(playerid) > 10000) { strcat(string, "{EC7600}Minister\t{FFFFFF}[10]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Minister\t{FFFFFF}[10]\t{FF0000}Locked\n"); } if(PlayerInfo[playerid][dRank] >= 1) { strcat(string, "{EC7600}Donor\t{FFFFFF}[18]\t{00DF00}Unlocked\n"); } else { strcat(string, "{EC7600}Donor\t{FFFFFF}[18]\t{FF0000}Locked\n"); } ShowPlayerDialog(playerid,CLASS_DIALOG,DIALOG_STYL E_TABLIST_HEADERS,"Select your class:",string,"Select","Back"); } |