Posts: 225
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Joined: Apr 2012
Quote:
Originally Posted by Admigo
QUOTE from Kalcor:
Код:
AddCharModel(base skin (used for voice, animations), new skin ID, dff file in the models folder, txd file in the models folder);
from pawn: SetPlayerSkin(playerid, new skin ID);
AddSimpleModel(virtual world (-1 is all virtual worlds), base model (used for IDE flags), new model ID (-1000 to -30000), dff file in models folder, txd file in models folder);
from pawn: CreateObject(new model ID, position, rotation etc..);
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Thankssssssss. I'm the only one that can't acess new objects models in textdrawfont 5? (only working for skins)
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crazy day for samp..tnx @Kalcor
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We waited for 2 years and SAMP 0.3.8 here. WOOOOOOW
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Sorry, but AddPlayerClass don't support new skins id.
Posts: 192
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Joined: Sep 2010
Quote:
Originally Posted by slayer101
Will there be any size limit as to how many custom skins and models you add?
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I don't believe there's any limits for file sizes put in place at the moment if that's what you're asking, but I could be wrong. We hope that people will use custom models responsibly so that players won't spend too much time waiting for downloads before actually being able to play a server. The amount of custom skins and models that can be added was already written in the OP, so check back there for the specifics.
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I have been waiting for this since forever. Nice.
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YEEEEEEEAH BOOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIII
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if I would put the skin in gta3.img would it be visible to all players or just for me?