04.09.2009, 05:59
I've been trying to fix this for like 2 Hours now Can Someone Help me?
Код:
if(strcmp(cmd,"/materials",true)==0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pJob] != 1) { SendClientMessage(playerid,COLOR_LIGHTYELLOW2,"[ERROR:] Your not an arms dealer!"); return 1; } new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[USAGE:] /materials [usage]"); SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[USAGES:] buy, dropoff."); return 1; } new moneys; moneys = strval(tmp); if(moneys < 1 || moneys > 10) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR:] Maximum number of packages is 10."); return 1; } new price = moneys * 100; if(!strcmp(tmp, "buy",true,4)) { if(PlayerToPoint(3.0,playerid,GunJob[BuyPackagesX],GunJob[BuyPackagesY],GunJob[BuyPackagesZ])) { if(MatsHolding[playerid] >= 10) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR:] You can't hold any more packages."); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { if(GetPlayerCash(playerid) > price) { format(string, sizeof(string), "[INFO:] You got %d materials packages - Cost: $%d.", moneys, price); SendClientMessage(playerid, COLOR_WHITE, string); GivePlayerCash(playerid, - price); MatsHolding[playerid] = moneys; } return 1; } // new moneys; moneys = strval(tmp); if(moneys < 1 || moneys > 10) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR:] Maximum number of packages is 10."); return 1; } // new price = moneys * 100; if(GetPlayerCash(playerid) > price) { format(string, sizeof(string), "[INFO:] You got %d materials packages - Cost: $%d.", moneys, price); SendClientMessage(playerid, COLOR_WHITE, string); GivePlayerCash(playerid, - price); MatsHolding[playerid] = moneys; } else { format(string, sizeof(string), "[ERROR:] You don't have $%d.", price); SendClientMessage(playerid, COLOR_LIGHTYELLOW2, string); } } else { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR:] You are not at the materials package place!"); return 1; } } if(!strcmp(tmp, "drop",true,4)) { if(PlayerToPoint(3.0,playerid,GunJob[DeliverX],GunJob[DeliverY],GunJob[DeliverZ])) { if(MatsHolding[playerid] > 0) { new payout = (50)*(MatsHolding[playerid]); format(string, sizeof(string), "{INFO:] Materials packages delivered, you got %d materials.", payout); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[playerid][pMaterials] += payout; MatsHolding[playerid] = 0; } else { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR:] You don't even have any packages!"); return 1; } } else { if(MatsHolding[playerid] > 0) { new payout = (50)*(MatsHolding[playerid]); format(string, sizeof(string), "{INFO:] Materials packages delivered, you got %d materials.", payout); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[playerid][pMaterials] += payout; MatsHolding[playerid] = 0; } return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[ERROR:] Invalid Usage."); return 1; } } return 1; }