10.11.2016, 08:21
Hy all!
Codes:
OnPlayerConnect bug:
OnPlayerKeyStateChange:
OnPlayerKeyStateChange code:
HELP pls
Codes:
OnPlayerConnect bug:
Код:
[10:13:49] [debug] Run time error 4: "Array index out of bounds" [10:13:49] [debug] Accessing element at index 1024 past array upper bound 1023 [10:13:49] [debug] AMX backtrace: [10:13:49] [debug] #0 00005360 in ?? (1132953600, 1135443968, 1120206848, 1091766845, 1085827327, 1120403456) from lvrp.amx [10:13:49] [debug] #1 000457f0 in public SSCANF_OnPlayerConnect (0) from lvrp.amx [10:13:49] [debug] #2 0000ca38 in public MP_OPC (0) from lvrp.amx [10:13:49] [debug] #3 native CallLocalFunction () from samp-server.exe [10:13:49] [debug] #4 00009d20 in public _y_utils_OnPlayerConnect (0) from lvrp.amx [10:13:49] [debug] #5 000049a4 in public OnPlayerConnect (0) from lvrp.amx
Код:
[10:14:18] [debug] Run time error 4: "Array index out of bounds" [10:14:18] [debug] Accessing element at negative index -1 [10:14:18] [debug] AMX backtrace: [10:14:18] [debug] #0 0005d890 in public OnPlayerKeyStateChange (0, 16, 0) from lvrp.amx
Код:
if(!GetPVarInt(playerid, "spawn")) { if(newkeys & KEY_SECONDARY_ATTACK) { if(GetPVarInt(playerid, "KaraktertValaszt")) { PlayerNamesAcc[playerid] = PlayerNames[playerid]; new name[24]; GetPVarString(playerid, "accname", name, sizeof(name)); if(!strcmp(name, "NULL")) { SetPVarInt(playerid, "adatok_0", 0); SetPVarInt(playerid, "adatok_1", 0); SetPVarInt(playerid, "adatok_2", 0); SetPVarInt(playerid, "adatok_3", 0); SetPVarInt(playerid, "magassag", 0); SetPVarInt(playerid, "testsuly", 0); SetPVarInt(playerid, "KaraktertValaszt", 0); TextDrawHideForPlayer(playerid, kar[playerid][0]); TextDrawHideForPlayer(playerid, kar[playerid][1]); TextDrawHideForPlayer(playerid, kar[playerid][2]); LoadKarakterTextDraws(playerid); SetPVarInt(playerid, "marvanUser", 1); }else{ PlayerNames[playerid] = name; SetPlayerName(playerid, name); TextDrawHideForPlayer(playerid, kar[playerid][0]); TextDrawHideForPlayer(playerid, kar[playerid][1]); TextDrawHideForPlayer(playerid, kar[playerid][2]); SetPVarInt(playerid, "KaraktertValaszt", 0); LoadPlayer(playerid); ClearChat(playerid, 20); GetPVarString(playerid, "connectname", name, sizeof(name)); SendAdminsMessagef("%s elkezdte a jбtйkot '%s' nevű karakterйvel.", name, Name(playerid)); // mysql_format(sql, query, sizeof(query), "SELECT * FROM `textdrawok` WHERE Name = '%s'", Name(playerid)); // mysql_function_query(sql, query, true, "THREAD_CheckTD", "i", playerid); SetTimerEx("FadeOutRegister", 5, false, "ii", playerid, 0); SetPVarInt(playerid, "lol", SetTimerEx("StartGame", 1000, true, "i", playerid)); SetPVarInt(playerid, "spawngame", 0); } } } }