17.10.2016, 18:31
PHP код:
public OnPlayerSpawn(playerid)
if(GetPlayerScore(playerid) > 0 && GetPlayerScore(playerid) < 10)
{
new Text3D:label = Create3DTextLabel("New Trucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 50 && GetPlayerScore(playerid) < 50)
{
new Text3D:label1 = Create3DTextLabel("Trucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label1, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 100 && GetPlayerScore(playerid) < 100)
{
new Text3D:label2 = Create3DTextLabel("GoodTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label2, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 200 && GetPlayerScore(playerid) < 200)
{
new Text3D:label3 = Create3DTextLabel("SeniorTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label3, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 300 && GetPlayerScore(playerid) < 300)
{
new Text3D:label4 = Create3DTextLabel("BigTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label4, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 400 && GetPlayerScore(playerid) < 500)
{
new Text3D:label5 = Create3DTextLabel("ProTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label5, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 500 && GetPlayerScore(playerid) < 600)
{
new Text3D:label6 = Create3DTextLabel("CommercialTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label6, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 600)
{
new Text3D:label7 = Create3DTextLabel("MesterTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 700)
{
new Text3D:label7 = Create3DTextLabel("Transport Trucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 800)
{
new Text3D:label7 = Create3DTextLabel("CoolTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 900)
{
new Text3D:label7 = Create3DTextLabel("PPTrucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 1000)
{
new Text3D:label7 = Create3DTextLabel("Commercial Senior Trucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 1500)
{
new Text3D:label7 = Create3DTextLabel("TrckerBoss",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 2000)
{
new Text3D:label7 = Create3DTextLabel("Trucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 2500)
{
new Text3D:label7 = Create3DTextLabel("PP Senior Trcker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 3000)
{
new Text3D:label7 = Create3DTextLabel("Trucker",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 4000)
{
new Text3D:label7 = Create3DTextLabel("PProTrucker Mester",RED, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 5000)
{
new Text3D:label7 = Create3DTextLabel("TruckerLegend",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 6000)
{
new Text3D:label7 = Create3DTextLabel("Trucker Aviator",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
if(ChosenClass[playerid] == 0)
{
DisplayDialogForPlayer(playerid, 4);
return 1;
}
AntiDeAMX();
/*if(gTeam[playerid] == TEAM_PILOTS)
{
SetPlayerPos(x,y,z pilot);
//SetPlayerTeamColor(playerid);
GameTextForPlayer(playerid,"~g~Type ~r~~h~/work ~g~to start working",4000,3);
SendClientMessage(playerid,COLOR_WHITE," You are a {00FF00}Pilot.{FFFFFF} Type {00FF00}/work{FFFFFF} inside of an aircraft to start working.");
SendClientMessage(playerid,COLOR_WHITE," You can type {00FF00}/phelp {FFFFFF}for your role's commands, or type {00FF00}/helpFFFFFF} for general server help.");
*/
if(WasSpectating[playerid] == 1)
{
PurelySpawned[playerid] = 1;
SetPlayerInterior(playerid, tempinterior[playerid]);
SetPlayerHealth(playerid, 100);
SetPlayerPos(playerid, tempX[playerid], tempY[playerid], tempZ[playerid]);
SetPlayerFacingAngle(playerid, tempA[playerid]);
UpdateSkin(playerid);
UpdatePlayerColour(playerid);
return 1;
}
RespawnPlayer(playerid);
return 1;
}
[php] error 010: invalid function or declaration
error 021: symbol already defined: "DisplayDialogForPlayer"
D:\Server\gamemodes error 010: invalid function or declaration
error 021: symbol already defined: "AntiDeAMX"
(10724) : error 010: invalid function or declaration
(10729) : error 021: symbol already defined: "SetPlayerPosOb"
error 021: symbol already defined: "UpdateSkin"