[Plugin] Pawn.CMD

What happend with plugin?
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Quote:
Originally Posted by SecretBoss
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If you are loading the plugin in a filterscript you must put

Код:
#define FILTERSCRIPT
Before including the Pawn.CMD
I don't use plugin in FS, only in Gamemode. FS using OnPlayerCommandText
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Quote:
Originally Posted by OKStyle
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I don't use plugin in FS, only in Gamemode. FS using OnPlayerCommandText
Any commands from scripts that are not using this plugin will not work.
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Very bad. It's must be fixed.
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Question: How we can call a command in a middle of dialog like we can do in zcmd (cmd_test) Is there any way to call that in PAWN.CMD? if there is then how I can?
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Quote:
Originally Posted by Humza
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Question: How we can call a command in a middle of dialog like we can do in zcmd (cmd_test) Is there any way to call that in PAWN.CMD? if there is then how I can?
callcmd::mycommand(args...)
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Quote:
Originally Posted by Humza
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Question: How we can call a command in a middle of dialog like we can do in zcmd (cmd_test) Is there any way to call that in PAWN.CMD? if there is then how I can?
PC_EmulateCommand
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Quote:
Originally Posted by Spmn
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PC_EmulateCommand
Please a example with full code how to use it??
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Quote:
Originally Posted by Humza
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Please a example with full code how to use it??
Function's header is pretty straight forward:

Код:
PC_EmulateCommand(playerid, "/say hello");
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Quote:
Originally Posted by Humza
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Question: How we can call a command in a middle of dialog like we can do in zcmd (cmd_test) Is there any way to call that in PAWN.CMD? if there is then how I can?
Код HTML:
pc_cmd_test(playerid, params[]);
Will do the work
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Код:
[11:52:57]  Loading plugin: pawncmd.so
[11:52:57] Pawn.CMD plugin v3.1.2 by urShadow loaded
[11:52:57]   Loaded.

[...]

[11:53:02] [debug] Run time error 19: "File or function is not found"
[11:53:02] [debug]  PC_RegAlias
[11:53:02] [debug]  PC_CommandExists
[11:53:02] [debug]  PC_SetFlags
Plugin is loaded, but later it gives errors. This happens on Linux, on Windows everything works.
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Awesome work man.
Especially the Flags and aliases are very useful.
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How to convert this to Pawn.Cmd?


Quote:

if(PlayerProfile[playerid]) cmd_profile(playerid, "0");

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Quote:
Originally Posted by Belengher
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How to convert this to Pawn.Cmd?
You can either add a #define workaround or use the Replace feature. As for the #define:

Код:
#define cmd_%0(%1,%2) pc_cmd_%0(%1,%2)
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Quote:
Originally Posted by Belengher
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How to convert this to Pawn.Cmd?
Код:
if(PlayerProfile[playerid]) callcmd::profile(playerid, "0");
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Is this still the fastest command processor?
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Quote:
Originally Posted by ISmokezU
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Is this still the fastest command processor?
Never was meant to really be the fastest, why does top-speed matter? The difference between this and other processors' speeds are so minor it's practically pointless to look for the fastest command processor.

The answer is yes.
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I suggest you to add
Code:
isalias
parameter to
Code:
forward OnPlayerCommandReceived(playerid, cmd[], params[], flags, bool:isalias);
and function GetCmdForAlias(const alias[]) which would return the real cmd[] for given alias[];
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Quote:
Originally Posted by ball
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Код:
[11:52:57]  Loading plugin: pawncmd.so
[11:52:57] Pawn.CMD plugin v3.1.2 by urShadow loaded
[11:52:57]   Loaded.

[...]

[11:53:02] [debug] Run time error 19: "File or function is not found"
[11:53:02] [debug]  PC_RegAlias
[11:53:02] [debug]  PC_CommandExists
[11:53:02] [debug]  PC_SetFlags
Plugin is loaded, but later it gives errors. This happens on Linux, on Windows everything works.
What for the linux?
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Heads UP! I respect you.
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