[Map] Tire dump
#1

Hi guys!
I made a new map. It is important your thoughts.



Код:
new trash;
trash = CreateDynamicObject(11435, 1213.2789, 803.8345, 14.4735,   0.00000, 0.00000, -30.00000);
SetDynamicObjectMaterialText(trash, 2, "Tire Dump" , 50, "Arial Black", 20, 0, 0x000000FF, 0xFFFF923B, 1);
trash = CreateDynamicObject(18248, 1230.30090, 774.52527, 17.83500,   0.00000, 0.00000, -47.00000);
trash = CreateDynamicObject(18253, 1251.44751, 761.91193, 12.52720,   0.00000, 0.00000, -60.00000);
trash = CreateDynamicObject(18252, 1171.77527, 752.06775, 13.51680,   0.00000, 0.00000, -20.00000);
trash = CreateDynamicObject(1327, 1196.35352, 787.37646, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1206.33826, 782.15271, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1166.31921, 794.22870, 9.81290,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1173.26782, 795.81000, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1176.70947, 790.36792, 9.81290,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1178.81787, 791.17432, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1173.35181, 792.03748, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1222.33215, 780.03235, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1231.75745, 779.60565, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1207.15381, 797.10345, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1221.18823, 786.61932, 9.81440,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1186.96790, 791.92603, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1176.13416, 776.98657, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1172.03186, 772.64929, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1165.71509, 778.31317, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1161.24268, 777.93994, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1155.58105, 775.56580, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1191.36316, 792.60730, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1193.34924, 794.20514, 9.81330,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1184.27014, 772.73120, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1176.46509, 760.51440, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1165.78760, 765.99512, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1183.11609, 757.29163, 9.81890,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(1327, 1215.92041, 800.22601, 9.82039,   0.00000, 90.00000, 0.00000);
trash = CreateDynamicObject(19913, 1146.53931, 783.95782, 15.28580,   0.00000, 0.00000, 40.00000);
trash = CreateDynamicObject(19913, 1147.87219, 753.51550, 15.28580,   0.00000, 0.00000, 145.00000);
trash = CreateDynamicObject(19913, 1193.33704, 738.30414, 15.28580,   0.00000, 0.00000, -2.00000);
trash = CreateDynamicObject(19913, 1239.98389, 749.92096, 15.28580,   0.00000, 0.00000, 30.00000);
trash = CreateDynamicObject(19913, 1190.64868, 800.87982, 15.28578,   0.00000, 0.00000, 2.00000);
trash = CreateDynamicObject(19913, 1246.59277, 782.44379, 15.28580,   0.00000, 0.00000, 127.00000);
trash = CreateDynamicObject(19912, 1232.42664, 799.75604, 9.82701,   90.00000, 0.00000, 20.00000);
trash = CreateDynamicObject(19912, 1218.24512, 799.04541, 9.82700,   90.00000, 0.00000, 120.00000);
trash = CreateDynamicObject(16305, 1187.47327, 775.08716, 10.80000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1185.35291, 790.42407, 10.40000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1224.78271, 785.98993, 10.30000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(18249, 1170.76343, 785.47455, 14.16720,   0.00000, 0.00000, 75.00000);
SetDynamicObjectMaterial(trash, 2, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16302, 1224.26489, 761.93640, 16.00000,   0.00000, 0.00000, 130.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1242.92468, 769.36725, 11.00000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1234.51599, 786.97778, 11.40000,   0.00000, 0.00000, 0.72000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16302, 1202.07129, 761.46210, 16.00000,   0.00000, 0.00000, 180.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1212.71704, 774.32550, 13.00000,   0.00000, 0.00000, 320.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1199.95898, 784.10083, 10.40000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1189.00891, 780.23578, 11.10000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1216.67603, 789.69812, 10.70000,   0.00000, 0.00000, -24.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16302, 1211.57605, 756.03607, 14.00000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16302, 1204.39392, 754.23438, 15.00000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(18245, 1155.16016, 769.54059, 12.27130,   0.00000, 0.00000, 171.00000);
SetDynamicObjectMaterial(trash, 9, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1196.34473, 753.03137, 14.00000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1206.18030, 788.21088, 10.40000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1198.92969, 793.19550, 10.30000,   0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
trash = CreateDynamicObject(16305, 1214.79932, 792.76410, 10.50000,   0.00000, 0.00000, -5.00000);
SetDynamicObjectMaterial(trash, 0, 5291, "ground3_las2", "Was_scrpyd_tires_pile", 0xFFFFFFFF);
Have a nice day!
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#2

Lol? anyways nice map+idea.
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#3

Quote:
Originally Posted by Tuntun
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Lol? anyways nice map+idea.
Thanks!
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#4

Im pretty sure you stole the idea from NameName..

https://sampforum.blast.hk/showthread.php?tid=613685

Be orginal instead of being a copycat trying to earn whatever it is you want.. that are my "thoughts".
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#5

Quote:
Originally Posted by delfino
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Im pretty sure you stole the idea from NameName..

https://sampforum.blast.hk/showthread.php?tid=613685

Be orginal instead of being a copycat trying to earn whatever it is you want.. that are my "thoughts".
In this link codes unshared. In addition, the two are not the same. Map and the idea of ​​me. Have a nice day.
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#6

Quote:
Originally Posted by FikShun
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In this link codes unshared. In addition, the two are not the same. Map and the idea of ​​me. Have a nice day.
Well, the code doesn't have to be shared in order to 'steal' the idea.. It looks almost identical, except the one I linked is more detailed haha.

Anyway, keep up the mappings but create your own ideas and be original
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#7

Good idea for processing materials, GreenPease will be happy
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#8

Quote:
Originally Posted by delfino
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Im pretty sure you stole the idea from NameName..
He could of got the idea but I have to be honest, his map (FikShun's) is way better.
You have skills but try to use your own ideas
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