23.02.2016, 11:24
So I have this selection panel up top, and it's completely solid, if u can say so...
I need to make it transperent. Here is the code of TDs:
PHP код:
SelectionPanel[playerid][0] = CreatePlayerTextDraw(playerid, 257.000000, 3.792562, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][0], 0.0, 0.0);
PlayerTextDrawTextSize(playerid, SelectionPanel[playerid][0], 127.600059, 18.708145);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][0], 1);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][0], 48);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][0], 0);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][0], 4);
SelectionPanel[playerid][1] = CreatePlayerTextDraw(playerid, 320.000000, 9.466794, "nick name - ###");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][1], 0.197999, 0.708148);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][1], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][1], -1);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][1], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, SelectionPanel[playerid][1], 51);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][1], 2);
PlayerTextDrawSetProportional(playerid, SelectionPanel[playerid][1], 1);
SelectionPanel[playerid][2] = CreatePlayerTextDraw(playerid, 256.999969, 23.998483, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][2], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, SelectionPanel[playerid][2], 127.600059, 10.000000);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][2], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][2], 48);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][2], 0);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][2], 4);
PlayerTextDrawSetPreviewModel(playerid, SelectionPanel[playerid][2], 0);
PlayerTextDrawSetPreviewRot(playerid, SelectionPanel[playerid][2], 0.000000, 0.000000, 0.000000, 0.000000);
SelectionPanel[playerid][3] = CreatePlayerTextDraw(playerid, 256.999969, 35.576251, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][3], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, SelectionPanel[playerid][3], 127.600059, 10.000000);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][3], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][3], 48);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][3], 0);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][3], 4);
SelectionPanel[playerid][4] = CreatePlayerTextDraw(playerid, 258.100006, 36.576251, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, SelectionPanel[playerid][4], 125.433387, 7.925923);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][4], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][4], 2025449808);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][4], 0);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][4], 4);
SelectionPanel[playerid][5] = CreatePlayerTextDraw(playerid, 258.100006, 24.965885, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][5], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, SelectionPanel[playerid][5], 125.433387, 7.925921);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][5], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][5], -10328496);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][5], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][5], 0);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][5], 4);
SelectionPanel[playerid][6] = CreatePlayerTextDraw(playerid, 320.000000, 26.000000, "100%");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][6], 0.120333, 0.558815);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][6], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][6], -1);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][6], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, SelectionPanel[playerid][6], 51);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][6], 2);
PlayerTextDrawSetProportional(playerid, SelectionPanel[playerid][6], 1);
SelectionPanel[playerid][7] = CreatePlayerTextDraw(playerid, 320.000000, 37.702209, "100%");
PlayerTextDrawLetterSize(playerid, SelectionPanel[playerid][7], 0.120333, 0.558815);
PlayerTextDrawAlignment(playerid, SelectionPanel[playerid][7], 2);
PlayerTextDrawColor(playerid, SelectionPanel[playerid][7], -1);
PlayerTextDrawSetShadow(playerid, SelectionPanel[playerid][7], 0);
PlayerTextDrawSetOutline(playerid, SelectionPanel[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, SelectionPanel[playerid][7], 51);
PlayerTextDrawFont(playerid, SelectionPanel[playerid][7], 2);
PlayerTextDrawSetProportional(playerid, SelectionPanel[playerid][7], 1);