12.02.2016, 12:35
Код:
[15:30:17] [15:30:17] [15:30:17] [15:30:17] [debug] Run time error 6: "Invalid instruction" [15:30:17] [debug] Unknown opcode 0x0 at address 0x00024C00 [15:30:17] [debug] AMX backtrace: [15:30:17] [debug] #0 00024c00 in main () from GCR.amx [15:30:17] Script[gamemodes/GCR.amx]: Run time error 6: "Invalid instruction" [15:30:17] Number of vehicle models: 0
Main function:
Код:
main();
pawn Код:
// this part in is my variables
new Text:CT_0;
new Text:CT_1;
new Text:CT_2;
new Text:CT_3;
new Text:CT_4;
new Text:CT_5;
new Text:CT_6;
new Text:CT_7;
new Text:CT_8;
new Text:CT_9;
new PlayerText:PL_Textdraw[MAX_PLAYERS];
// just some 2 functions in my Functions section.
stock ShowUserCTextdraw(playerid)
{
TextDrawShowForPlayer(playerid, CT_0);
TextDrawShowForPlayer(playerid, CT_1);
TextDrawShowForPlayer(playerid, CT_2);
TextDrawShowForPlayer(playerid, CT_3);
TextDrawShowForPlayer(playerid, CT_4);
TextDrawShowForPlayer(playerid, CT_5);
TextDrawShowForPlayer(playerid, CT_6);
TextDrawShowForPlayer(playerid, CT_7);
TextDrawShowForPlayer(playerid, CT_8);
TextDrawShowForPlayer(playerid, CT_9);
PlayerTextDrawShow(playerid, PL_Textdraw[playerid]);
return 1;
}
stock HideUserCTextdraw(playerid)
{
TextDrawHideForPlayer(playerid, CT_0);
TextDrawHideForPlayer(playerid, CT_1);
TextDrawHideForPlayer(playerid, CT_2);
TextDrawHideForPlayer(playerid, CT_3);
TextDrawHideForPlayer(playerid, CT_4);
TextDrawHideForPlayer(playerid, CT_5);
TextDrawHideForPlayer(playerid, CT_6);
TextDrawHideForPlayer(playerid, CT_7);
TextDrawHideForPlayer(playerid, CT_8);
TextDrawHideForPlayer(playerid, CT_9);
PlayerTextDrawHide(playerid, PL_Textdraw[playerid]);
return 1;
}
// Under OnGamemodeInit
CT_0 = TextDrawCreate(0.000000, 0.000000, "loadsc8:loadsc8");
TextDrawLetterSize(CT_0, 0.000000, 0.000000);
TextDrawTextSize(CT_0, 640.000000, 448.000000);
TextDrawAlignment(CT_0, 1);
TextDrawColor(CT_0, -1);
TextDrawSetShadow(CT_0, 0);
TextDrawSetOutline(CT_0, 0);
TextDrawFont(CT_0, 4);
CT_1 = TextDrawCreate(553.200012, 127.686668, "usebox");
TextDrawLetterSize(CT_1, 0.000000, 20.219629);
TextDrawTextSize(CT_1, 224.399993, 0.000000);
TextDrawAlignment(CT_1, 1);
TextDrawColor(CT_1, 0);
TextDrawUseBox(CT_1, true);
TextDrawBoxColor(CT_1, 102);
TextDrawSetShadow(CT_1, 0);
TextDrawSetOutline(CT_1, 0);
TextDrawFont(CT_1, 0);
CT_2 = TextDrawCreate(154.799987, 420.380004, "usebox");
TextDrawLetterSize(CT_2, 0.000000, 1.923333);
TextDrawTextSize(CT_2, 12.400000, 0.000000);
TextDrawAlignment(CT_2, 1);
TextDrawColor(CT_2, 0);
TextDrawUseBox(CT_2, true);
TextDrawBoxColor(CT_2, 102);
TextDrawSetShadow(CT_2, 0);
TextDrawSetOutline(CT_2, 0);
TextDrawFont(CT_2, 0);
CT_3 = TextDrawCreate(57.600006, 421.866729, "EXIT");
TextDrawLetterSize(CT_3, 0.626000, 1.786666);
TextDrawAlignment(CT_3, 1);
TextDrawColor(CT_3, -5963521);
TextDrawSetShadow(CT_3, 0);
TextDrawSetOutline(CT_3, 1);
TextDrawBackgroundColor(CT_3, 51);
TextDrawFont(CT_3, 1);
TextDrawSetProportional(CT_3, 1);
TextDrawSetSelectable(CT_3, true);
CT_4 = TextDrawCreate(517.200012, 150.086669, "usebox");
TextDrawLetterSize(CT_4, 0.000000, 15.529256);
TextDrawTextSize(CT_4, 256.399993, 0.000000);
TextDrawAlignment(CT_4, 1);
TextDrawColor(CT_4, 0);
TextDrawUseBox(CT_4, true);
TextDrawBoxColor(CT_4, 102);
TextDrawSetShadow(CT_4, 0);
TextDrawSetOutline(CT_4, 0);
TextDrawFont(CT_4, 0);
CT_5 = TextDrawCreate(292.799987, 126.933349, "Green Country Roleplay");
TextDrawLetterSize(CT_5, 0.449999, 1.600000);
TextDrawAlignment(CT_5, 1);
TextDrawColor(CT_5, 16711935);
TextDrawSetShadow(CT_5, 0);
TextDrawSetOutline(CT_5, 1);
TextDrawBackgroundColor(CT_5, 51);
TextDrawFont(CT_5, 1);
TextDrawSetProportional(CT_5, 1);
CT_6 = TextDrawCreate(324.800048, 156.053390, "Welcome");
TextDrawLetterSize(CT_6, 0.572399, 1.704533);
TextDrawAlignment(CT_6, 1);
TextDrawColor(CT_6, 8388863);
TextDrawSetShadow(CT_6, 0);
TextDrawSetOutline(CT_6, 1);
TextDrawBackgroundColor(CT_6, 51);
TextDrawFont(CT_6, 2);
TextDrawSetProportional(CT_6, 1);
CT_7 = TextDrawCreate(460.399993, 210.566665, "usebox");
TextDrawLetterSize(CT_7, 0.000000, 5.822589);
TextDrawTextSize(CT_7, 310.800018, 0.000000);
TextDrawAlignment(CT_7, 1);
TextDrawColor(CT_7, 0);
TextDrawUseBox(CT_7, true);
TextDrawBoxColor(CT_7, 102);
TextDrawSetShadow(CT_7, 0);
TextDrawSetOutline(CT_7, 0);
TextDrawFont(CT_7, 0);
CT_8 = TextDrawCreate(352.000000, 227.733413, "REGISTER");
TextDrawLetterSize(CT_8, 0.449999, 1.600000);
TextDrawAlignment(CT_8, 1);
TextDrawColor(CT_8, -16776961);
TextDrawSetShadow(CT_8, 0);
TextDrawSetOutline(CT_8, 1);
TextDrawBackgroundColor(CT_8, 51);
TextDrawFont(CT_8, 1);
TextDrawSetProportional(CT_8, 1);
TextDrawSetSelectable(CT_8, true);
CT_9 = TextDrawCreate(362.400024, 228.479995, "LOGIN");
TextDrawLetterSize(CT_9, 0.449999, 1.600000);
TextDrawAlignment(CT_9, 1);
TextDrawColor(CT_9, 8388863);
TextDrawSetShadow(CT_9, 0);
TextDrawSetOutline(CT_9, 1);
TextDrawBackgroundColor(CT_9, 51);
TextDrawFont(CT_9, 1);
TextDrawSetProportional(CT_9, 1);
TextDrawSetSelectable(CT_9, true);
// Connect Textdraw - under OnPlayerConnect
PL_Textdraw[playerid] = CreatePlayerTextDraw(playerid, 360.000091, 179.946731, GetUserName(playerid));
PlayerTextDrawLetterSize(playerid, PL_Textdraw[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, PL_Textdraw[playerid], 1);
PlayerTextDrawColor(playerid, PL_Textdraw[playerid], 16777215);
PlayerTextDrawSetShadow(playerid, PL_Textdraw[playerid], 0);
PlayerTextDrawSetOutline(playerid, PL_Textdraw[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, PL_Textdraw[playerid], 51);
PlayerTextDrawFont(playerid, PL_Textdraw[playerid], 1);
PlayerTextDrawSetProportional(playerid, PL_Textdraw[playerid], 1);