Actors falling through ground/floor
#1

I have actors at some places (not in interiors), and they often are not where they are supposed to be. They move by a few meters. I have figured out that it's because they're spawning before the ground is streamed in (SA objects - not server ones) and falling down, then re-appearing on the surface.

Is there any way to prevent this from happening, apart from constantly re-setting their position or creating a platform under them?
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#2

Set them at a stable location near-by and then after a few seconds when the objects have loaded teleport them there, though I am not sure if that's how they sync(I doubt it).

By the way, is the GetActorPos function returning the new coordinates or the one you have set?
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#3

I don't know if this works, but maybe you can spawn them with a timer?
So they spawn on the ground/floor when it have loaded.
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