06.09.2015, 18:27
When me request class i can't spawn and can't see skins only cj skin
Player class
Код:
public OnPlayerRequestClass(playerid, classid) { { SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); SetPlayerCameraPos(playerid, 1969.5686,-1224.0016,24.9909); SetPlayerCameraLookAt(playerid, 1975.2399,-1220.0157,25.0779); SetPlayerFacingAngle(playerid,122.4500); switch(classid) { case 0: { SetPlayerTeam(playerid, Grove); GameTextForPlayer(playerid, "~g~Grove", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.0,0,0,0,1,-1); } case 1: { SetPlayerTeam(playerid, Grove); GameTextForPlayer(playerid, "~g~Grove", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.0,0,0,0,1,-1); } case 2: { SetPlayerTeam(playerid, Grove); GameTextForPlayer(playerid, "~g~Grove", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,0,0,0,1,-1); } case 3: { SetPlayerTeam(playerid, Grove); GameTextForPlayer(playerid, "~g~Grove", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 4: { SetPlayerTeam(playerid, Ballas); GameTextForPlayer(playerid, "~p~Ballas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 5: { SetPlayerTeam(playerid, Ballas); GameTextForPlayer(playerid, "~p~Ballas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 6: { SetPlayerTeam(playerid, Ballas); GameTextForPlayer(playerid, "~p~Ballas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 7: { SetPlayerTeam(playerid, Vagos); GameTextForPlayer(playerid, "~y~Vagos", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,0,0,0,1,-1); } case 8: { SetPlayerTeam(playerid, Vagos); GameTextForPlayer(playerid, "~y~Vagos", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,0,0,0,1,-1); } case 9: { SetPlayerTeam(playerid, Vagos); GameTextForPlayer(playerid, "~y~Vagos", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,0,0,0,1,-1); } case 10: { SetPlayerTeam(playerid, Aztecas); GameTextForPlayer(playerid, "~b~~h~~h~Aztecas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 11: { SetPlayerTeam(playerid, Aztecas); GameTextForPlayer(playerid, "~b~~h~~h~Aztecas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 12: { SetPlayerTeam(playerid, Aztecas); GameTextForPlayer(playerid, "~b~~h~~h~Aztecas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 13: { SetPlayerTeam(playerid, Aztecas); GameTextForPlayer(playerid, "~b~~h~~h~Aztecas", 3000, 5); ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,0,0,0,1,-1); } case 14: { SetPlayerTeam(playerid, cops); GameTextForPlayer(playerid, "~b~The Cops", 3000, 5); ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1); } case 15: { SetPlayerTeam(playerid, cops); GameTextForPlayer(playerid, "~b~The Cops", 3000, 5); ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1); } case 16: { SetPlayerTeam(playerid, cops); GameTextForPlayer(playerid, "~b~The Cops", 3000, 5); ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1); } case 17: { SetPlayerTeam(playerid, RM); GameTextForPlayer(playerid, "~r~The Russian Mafia", 3000, 5); } case 18: { SetPlayerTeam(playerid, RM); GameTextForPlayer(playerid, "~r~The Russian Mafia", 3000, 5); } case 19: { SetPlayerTeam(playerid, RM); GameTextForPlayer(playerid, "~r~The Russian Mafia", 3000, 5); } } } }
Код:
AddPlayerClass(270,2498.4844,-1643.2212,13.7826,177.4201,0,0,0,0,0,0); // Grove AddPlayerClass(107,2523.1538,-1676.8932,19.9302,85.9960,0,0,0,0,0,0); // Grove AddPlayerClass(106,2520.4983,-1678.9030,15.0817,81.9226,0,0,0,0,0,0); // Grove AddPlayerClass(105,2498.4844,-1643.2212,13.7826,177.4201,0,0,0,0,0,0); // Grove AddPlayerClass(104,2168.0500,-1672.7062,15.0821,237.2750,0,0,0,0,0,0); // Ballas AddPlayerClass(102,2157.4907,-1708.4534,15.0859,359.4762,0,0,0,0,0,0);// Ballas AddPlayerClass(103,2190.2344,-1674.0280,14.2937,345.6894,0,0,0,0,0,0); // Ballas AddPlayerClass(109,2801.4448,-1088.8105,30.7218,275.2714,0,0,0,0,0,0); // Vagos AddPlayerClass(108,2801.4448,-1088.8105,30.7218,275.2714,0,0,0,0,0,0); // Vagos AddPlayerClass(110,2801.4448,-1088.8105,30.7218,275.2714,0,0,0,0,0,0); // Vagos AddPlayerClass(292,1755.6479,-1911.7106,13.5680,270.3058,0,0,0,0,0,0); // astecaspawn AddPlayerClass(115,1755.6479,-1911.7106,13.5680,270.3058,0,0,0,0,0,0); // Aztecas AddPlayerClass(116,1755.6479,-1911.7106,13.5680,270.3058,0,0,0,0,0,0); // Aztecas AddPlayerClass(266,1552.8384,-1675.1357,16.1953,89.8920,0,0,0,0,0,0); // PRVA AddPlayerClass(265,1580.5128,-1634.4861,13.5617,130.4118,0,0,0,0,0,0); // druga AddPlayerClass(267,1549.9097,-1639.7108,6.2188,140.2159,0,0,0,0,0,0); // treca AddPlayerClass(111,2787.7656,-2440.0081,13.6337,87.6605,0,0,0,0,0,0);// RMSPAWN1 AddPlayerClass(112,2733.2246,-2510.9709,13.6641,353.6037,0,0,0,0,0,0); // RMSPAWN2 AddPlayerClass(113,2778.6196,-2410.5166,13.6359,176.8974,0,0,0,0,0,0); // RMSPAWN3