I got its include but where to put it in the script
#if defined socket_included #endinput #endif #define socket_included #define MAX_SOCKETS 10 #define INVALID_SOCKET (-1) #define NO_IP_RETURN "0.0.0.0" enum pType { TCP = 1, UDP = 2 }; native Socket
ocket_create(pType:TCP); // udp & tcp native socket_bind(Socket:id, ip[]); // udp & tcp native socket_connect(Socket:id, host[], port); // udp & tcp native socket_listen(Socket:id, port); // udp & tcp native socket_stop_listen(Socket:id); // udp & tcp native socket_destroy(Socket:id); // udp & tcp native socket_send(Socket:id, data[], len); // udp & tcp native is_socket_valid(Socket:id); // udp & tcp native socket_set_max_connections(Socket:id, max_remote_clients); // tcp only native socket_close_remote_client(Socket:id, remote_clientid); // tcp only native socket_sendto_remote_client(Socket:id, remote_clientid, data[]); // tcp only native socket_remote_client_connected(Socket:id, remote_clientid); // tcp only native get_remote_client_ip(Socket:id, remote_clientid, ip[]); // tcp only // client & server (udp) forward onUDPReceiveData(Socket:id, data[], data_len, remote_client_ip[], remote_client_port); // client only (tcp) forward onSocketAnswer(Socket:id, data[], data_len); // called when socket_connect() has been used and the server sends data forward onSocketClose(Socket:id); // server only (tcp) forward onSocketReceiveData(Socket:id, remote_clientid, data[], data_len); // called when a remote client sends data forward onSocketRemoteConnect(Socket:id, remote_client[], remote_clientid); // called when a remote client connects to our socket server forward onSocketRemoteDisconnect(Socket:id, remote_clientid); // called when a remote client disconnects from our socket server