socket 1 error plzzz how to fix it
#1

C:\Users\Alexander\Desktop\......\gamemodes\LRP.pw n(1 : fatal error 100: cannot read from file: "socket"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.
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#2

Hey there,
May be this file is missing from that directory.

Michael
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#3

what do you mean sir
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#4

You need Socket plugin and includes
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#5

I got its include but where to put it in the script



#if defined socket_included #endinput #endif #define socket_included #define MAX_SOCKETS 10 #define INVALID_SOCKET (-1) #define NO_IP_RETURN "0.0.0.0" enum pType { TCP = 1, UDP = 2 }; native Socketocket_create(pType:TCP); // udp & tcp native socket_bind(Socket:id, ip[]); // udp & tcp native socket_connect(Socket:id, host[], port); // udp & tcp native socket_listen(Socket:id, port); // udp & tcp native socket_stop_listen(Socket:id); // udp & tcp native socket_destroy(Socket:id); // udp & tcp native socket_send(Socket:id, data[], len); // udp & tcp native is_socket_valid(Socket:id); // udp & tcp native socket_set_max_connections(Socket:id, max_remote_clients); // tcp only native socket_close_remote_client(Socket:id, remote_clientid); // tcp only native socket_sendto_remote_client(Socket:id, remote_clientid, data[]); // tcp only native socket_remote_client_connected(Socket:id, remote_clientid); // tcp only native get_remote_client_ip(Socket:id, remote_clientid, ip[]); // tcp only // client & server (udp) forward onUDPReceiveData(Socket:id, data[], data_len, remote_client_ip[], remote_client_port); // client only (tcp) forward onSocketAnswer(Socket:id, data[], data_len); // called when socket_connect() has been used and the server sends data forward onSocketClose(Socket:id); // server only (tcp) forward onSocketReceiveData(Socket:id, remote_clientid, data[], data_len); // called when a remote client sends data forward onSocketRemoteConnect(Socket:id, remote_client[], remote_clientid); // called when a remote client connects to our socket server forward onSocketRemoteDisconnect(Socket:id, remote_clientid); // called when a remote client disconnects from our socket server
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#6

You have the include but do you have the plugin?

If not you can download it from here: https://sampforum.blast.hk/showthread.php?tid=333934
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#7

There you go, Socket plugin
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#8

Go to pawno -> include -> and put there your .inc file
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