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You can change object texture only if that object was created by CreateObject. You can't affect default GTA's objects in that way.
But
You still can somehow get all that object positions from GTA (have no idea, how - never done that), remove default objects with that model and create your own objects exactly in their default places.
The hardest thing is to get positions of objects with model 19371 in default GMA SA map.
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I know I wanna change texture of something that was created by me. (CreateObject)
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Try map and texture with this
Texture Studio by pottus
its really amazing im using it too for texturing the objects