22.06.2015, 12:27
hi,
when i create dynamic objects using this streamer (incognitos) and i teleport players on it, they fall through, because the dynamic object is not streamed fast enough.
I know i could freeze them or set the players position higher but that are not good workarounds at all.
Instead i focused more on this functions mentioned in the plugins thread:
Does someone know how to use this functions or what of these functions are best to solve my issue?
It seems that the object has to be updated at the time i spawn a player on a dynamic object
so the object is created/streamed faster.
Does someone know more?
Any help is greatly appreciated!
when i create dynamic objects using this streamer (incognitos) and i teleport players on it, they fall through, because the dynamic object is not streamed fast enough.
I know i could freeze them or set the players position higher but that are not good workarounds at all.
Instead i focused more on this functions mentioned in the plugins thread:
pawn Код:
//Updates
native Streamer_ProcessActiveItems();
native Streamer_ToggleIdleUpdate(playerid, toggle);
native Streamer_IsToggleIdleUpdate(playerid);
native Streamer_ToggleCameraUpdate(playerid, toggle);
native Streamer_IsToggleCameraUpdate(playerid);
native Streamer_ToggleItemUpdate(playerid, type, toggle);
native Streamer_IsToggleItemUpdate(playerid, type);
native Streamer_Update(playerid, type = -1); //how about this one?
native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1);
It seems that the object has to be updated at the time i spawn a player on a dynamic object
so the object is created/streamed faster.
Does someone know more?
Any help is greatly appreciated!