22.07.2009, 20:19
Once a member in the current factions type /gov, it mentions "You are not in a goverment faction"
i cant really pinpoint the error at the moment
Also, Can you make it so that Members in Faction ID 7 can also gov? Thanks
i cant really pinpoint the error at the moment
Also, Can you make it so that Members in Faction ID 7 can also gov? Thanks
Код:
//----------------------------------[government]----------------------------------------------- if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] != 2 || PlayerInfo[playerid][pLeader] != 7 || PlayerInfo[playerid][pLeader] != 11) { // if(PlayerInfo[playerid][pLeader] != 7 || PlayerInfo[playerid][pLeader] != 11 || PlayerInfo[playerid][pMember] != 11) // { SendClientMessage(playerid, COLOR_GREY, " You are not in a Government Faction !"); return 1; // } } if(PlayerInfo[playerid][pRank] < 6) { SendClientMessage(playerid, COLOR_GREY, " You need to be Rank 6 to be able to use this !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/gov)ernment [text]"); return 1; } SendClientMessageToAll(COLOR_WHITE, "|___________ Government News Announcement ___________|"); if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "LAPD Chief %s: %s", sendername, result); } else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "LAPD Deputy Chief %s: %s", sendername, result); } else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "LAPD Captain %s: %s", sendername, result); } SendClientMessageToAll(COLOR_BLUE, string); } else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { format(string, sizeof(string), "F.B.I Agent %s: %s", sendername, result); SendClientMessageToAll(TEAM_BLUE_COLOR, string); } else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { format(string, sizeof(string), "Soldier %s: %s", sendername, result); SendClientMessageToAll(COLOR_GREEN, string); } else if(PlayerInfo[playerid][pMember] == 7 (PlayerInfo[playerid][pLeader] == 7) { format(string, sizeof(string), "President %s: %s", sendername, result); SendClientMessageToAll(TEAM_ORANGE_COLOR, string); } else if(PlayerInfo[playerid][pLeader] == 11) { format(string, sizeof(string), "Firefighter %s: %s", sendername, result); SendClientMessageToAll(COLOR_FIREMAN, string); } } return 1; }