Quote:
Originally Posted by BGTrucker
I just explained a little more detailed about that unfinished roadtrain trailer.
If you wanna have more vehicles to use in SAMP,they have to be added to SAMP client installer so they could be installed with the client in the SAMP.img file,so you can use them in all servers.But for that the SAMP developers will need to add extra handling lines being installed with the SAMP client files.And still,attaching multiple semi-trailers is buggy/glitchy.If you move even a little,they get jacknifed,and start flying like crazy,also attaching more than obe trailer makes the rest of the trailers after the first trailer respawn too quickly even if they arent detached.Happens even with the bagbox trailers no matter that they are made for attaching multiple trailers.
Oh,and may be this is the place where I should mention that for some reason attaching farmtr(model id 610) to tractor is possible on single player but impossible in multiplayer.Idk what is the reason for that but I suggest it should be made possible.
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That doesn't address why we're not allowed to be talking of the Beta Cuts, as per your theory before.
This is after all the thread for Suggestions, not you saying about things in the beta cuts, then when we list Beta Cuts you tell us the thread isn't for that.
Just because you see it somewhat "urgent" for you to have a roadtrain (Which wasn't in the singleplayer, due to it being cut out BEFORE release) doesn't mean you'll get it, or even that it's possible.
Exactly the same with all the Beta Cuts. There is no harm, in listing them for people to view.
In single player there are many things that work, yet in multiplayer they don't. Doesn't mean they'll all be added, or if they can at all.
As for your statement about extra vehicles having to be installed in SAMP, you're incorrect... GTA United has extra cars in it, and they're not from the multiplayer launcher. They don't HAVE to be.
They can be added by third party mods, however, SAMP needs to be altered to address that vehicle.
So by theory, if the complete car was in the data files of GTA SA, you'd be able to address it and use it, much the same as the objects that get found and added in over time.