20.07.2009, 13:57
Hello.
So I have made that when talk in local chat it applys animation with length depends on number of characters and it's stopped with SetTimerEx.
The problem is if I am in some other and I want to talk, that other animation is overwritten by chat anim. That's pretty annoying and I would like that when I'm in other animation chat animation isn't applied.
I have been thinking about this sometime, but I haven't found any resonable solution.
Snyone of you have any idea?
So I have made that when talk in local chat it applys animation with length depends on number of characters and it's stopped with SetTimerEx.
The problem is if I am in some other and I want to talk, that other animation is overwritten by chat anim. That's pretty annoying and I would like that when I'm in other animation chat animation isn't applied.
I have been thinking about this sometime, but I haven't found any resonable solution.
Snyone of you have any idea?