12.04.2015, 05:03
PHP код:
Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 9.500000, 210.437500, "Deagle");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);
Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 6.000000, 240.187500, "Shotgun");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);
Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 6.000000, 270.375000, "Sniper");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);
Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 8.000000, 296.187500, "M4");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], true);
Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 6.500000, 322.875000, "Spas");
PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw13[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw13[playerid], true);
Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 5.000000, 352.187500, "Knife");
PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw14[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw14[playerid], true);
Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 2.500000, 379.750000, "Armour");
PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw15[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw15[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw15[playerid], true);