26.03.2015, 11:24
Код:
//Pirate Ship by TonyII #include <a_samp> #include <zcmd> new PirateObject, PirateFence, PirateRopes, PirateShip; new Camera; new ControllingShip[MAX_PLAYERS]; public OnFilterScriptInit() { print("\n--------------------------------------"); print("Pirate Ship by TonyII is running"); print("--------------------------------------\n"); PirateObject = CreateObject(8493,0,0,-100,0,0,0); PirateFence = CreateObject(9159,0,0,-100,0,0,0); PirateRopes = CreateObject(8981,0,0,-100,0,0,0); PirateShip = AddStaticVehicleEx(454, 723.6520, -1890.7867, -0.0164, 180.0000, -1, -1, -1); AttachObjectToVehicle(PirateObject, PirateShip, 0.809999, 1.439998, 16.650209, 0.000000, 0.000000, 0.000000); AttachObjectToVehicle(PirateRopes, PirateShip, 0.294999, -4.665059, 16.250276, 0.000000, 0.000000, 0.000000); AttachObjectToVehicle(PirateFence, PirateShip, 0.784999, 1.439998, 16.655208, 0.000000, 0.000000, 0.000000); return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (newkeys & KEY_SECONDARY_ATTACK) { if(ControllingShip[playerid] == 1) { ControllingShip[playerid] = 0; new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); SetPlayerPos(playerid, X,Y+2,Z+6); SetCameraBehindPlayer(playerid); DestroyObject(Camera); } } return 1; } CMD:commandship(playerid, params[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(ControllingShip[i] == 1) return SendClientMessage(playerid, -1,"The ship is being held in command by someone else."); } Camera = CreateObject(0, 0,0,0,0,0,0); AttachObjectToVehicle(Camera, PirateShip,0,-35,23,0.000000,0.000000,0.0); PutPlayerInVehicle(playerid, PirateShip, 0); AttachCameraToObject(playerid, Camera); ControllingShip[playerid] = 1; SendClientMessage(playerid, -1,"Type /quitship or press 'F' if you want to stop commanding this ship."); return 1; } CMD:quitship(playerid, params[]) { if(ControllingShip[playerid] == 0) return SendClientMessage(playerid, -1,"You do not command the ship."); ControllingShip[playerid] = 0; new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); SetPlayerPos(playerid, X,Y+2,Z+6); SetCameraBehindPlayer(playerid); DestroyObject(Camera); return 1; }
i have tried hard please help