08.03.2015, 06:45
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Последний раз редактировалось Crayder; 08.03.2015 в 17:39.
)
First off, I'm going to say I'm very close to having it complete.
Just when I thought I had it I noticed a few things:
Here is the entire script:
EDIT: I moved it to a github repository to make it easier to interact with your fixes. https://github.com/Crayder/Maze-Generator
Here is the console output (proof of the broken loop):
Play with it if you want to help, I'd really appreciate it. I have no idea what the problem is. I thought I covered the walls bug, but obviously as show in the picture it's not fixed.
If this is fixed I plan on adding it to my Lego Box thing here.
EDIT: I should also mention, the larger the size, the more 'force break's there are. Also when the size is bigger index 2 is also forced broken many times.
Just when I thought I had it I noticed a few things:
- It only creates two outer walls.
- It causes an eternal loop, which I terminate.
- The output is incomplete (probably because I terminate the infinite loop).
- Not all sections are connected.
Here is the entire script:
EDIT: I moved it to a github repository to make it easier to interact with your fixes. https://github.com/Crayder/Maze-Generator
Here is the console output (proof of the broken loop):
Quote:
Originally Posted by console
[|] =======================================
[|] | | [|] | YSI version 3.09.0684 | [|] | By Alex "******" Cole | [|] | | [|] ======================================= [|] [|] Index[1] = Force Break [|] Number of vehicle models: 0 |
If this is fixed I plan on adding it to my Lego Box thing here.
EDIT: I should also mention, the larger the size, the more 'force break's there are. Also when the size is bigger index 2 is also forced broken many times.