05.03.2015, 01:09
create a mini game that is above the water, what I want is that the fall of track upload it back into his car
my function
The problem is that every second is updating, You can not play
Someone help me?
my function
pawn Код:
public OnPlayerUpdate(playerid)
{
if(InSumo[playerid] == 1)
{
new Float:pPos[3],RAND = random(sizeof(SUMO_SPAWNS)),RANDCARS = random(sizeof(SUMO_CARS));
GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
if (pPos[2] < 10.0)//If this further down the track
{
CreateVehicleEx(playerid, SUMO_CARS[RANDCARS][0], SUMO_SPAWNS[RAND][0], SUMO_SPAWNS[RAND][1], SUMO_SPAWNS[RAND][2], SUMO_SPAWNS[RAND][3]+5, -1, -1);//gives a new car > random
PutPlayerInVehicle(playerid, g_SPAWNED_VEHICLE[playerid], 0);
return 1;
}
if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER)//if out of the car
{
CreateVehicleEx(playerid, SUMO_CARS[RANDCARS][0], SUMO_SPAWNS[RAND][0], SUMO_SPAWNS[RAND][1], SUMO_SPAWNS[RAND][2], SUMO_SPAWNS[RAND][3]+5, -1, -1);//gives a new car > random
PutPlayerInVehicle(playerid, g_SPAWNED_VEHICLE[playerid], 0);
}
}
return 1;
}
The problem is that every second is updating, You can not play
Someone help me?