02.03.2015, 14:25
Hi,
You have the script for souond when player damage or get hit?
Thanks
You have the script for souond when player damage or get hit?
Thanks
public OnPlayerTakeDamage ( playerid, issuerid, Float:amount, weaponid, bodypart ) {
// I don't believe that's the sound ID for the sound you're looking for.
PlayerPlaySound(playerid, 1095, 0.0, 0.0, 0.0);
PlayerPlaySound(issuerid, 1095, 0.0, 0.0, 0.0);
return 1;
}